Forum Discussion
6 Replies
The reason for this is pretty obvious, there is no incentive to issue orders as squad leaders or to follow the squad leaders' orders e.g., more XP for following/carrying out orders.
And we cannot manage the squad (kick, promote, demote etc. etc.) to make it more effective like we could in previous titles.
- mrtwotimes3 years agoNew Ace
I always thought the incentive was to focus your squad on a point for capture that would ultimately lead to victory. Granted, I realize that I may have different goals than others. I don't care about XP, K/D or stats.... I simply want to win the match.
Regardless, I agree it would be great to have more controls.
My point is there is no incentive as of right Irregardless of your playstyle or XP, KD stats or anything else.
You're thrown into a random squad with people that you have no say over, with a "squad leader" picked randomly who may or may not have the same priorities that you do. If my squad leader is a hill-humping sniper on the edge of the map, why would I give a damn how he wants me to play? What about a squad leader who spends the whole match in a jet, what good is he?
Without some sort of squad management paired with incentives the squad system in this series is completely ineffective and useless.
- mrtwotimes3 years agoNew Ace
All good points.
Here's some input to your questions with my own thoughts:
- You're thrown into a random squad with people that you have no say over, with a "squad leader" picked randomly who may or may not have the same priorities that you do.
Input: For me, it's always a random squad since my friends do not play BF2042. How would you suggest we select commander, being that a high level of the teams are random people who have no communication between each other? The only priority for me is capturing flags, so if a commander is not calling them or I cannot take command I would switch squads myself pretty easily.
- If my squad leader is a hill-humping sniper on the edge of the map, why would I give a damn how he wants me to play?
Input: If you don't feel the commander can lead from a distance, or if they are not commanding at all I would switch squads.
- What about a squad leader who spends the whole match in a jet, what good is he?
Input: It depends if he is calling flags and directing his jet towards them.
Let me respond in a different way.
What do you feel a squad commander should play like? I assume there are many different play styles, but as long as they are directing the team that the best I can ask for today.
I generally don't like the thought of banning / or kicking players from squads. To much unknown with online play.
All I want is the same sort of squad controls we had in previous versions of the BF series, leaving and joining a particular squad isn't even possible in BF2042.
Kicking squad-mates that aren't working with you is a must have. The ability to create your own squads is a must have. Locking squads is a must have.
@Ironhead841 wrote:All I want is the same sort of squad controls we had in previous versions of the BF series, leaving and joining a particular squad isn't even possible in BF2042.
Kicking squad-mates that aren't working with you is a must have. The ability to create your own squads is a must have. Locking squads is a must have.
100% this, sadly it's just something else that makes BF2042 less like all previous BF's.