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@Straatford87 wrote:Hey everyone,We'd like to hear your feedback on several gameplay elements now that Update 3.2 is available for play.Today we'll start with Classes.
- What do you like?
- What do you dislike?
- Anything you'd like to see changed?
Drop your comments below.
I do not like the new system. this is not a class system because the weapons are not locked, all it does is interupt playstyles that people have settled into for the past 14 months since launch.
this is not the game i purchased and have roughly 650 hours in and my desire to play is gone. previously i ran antivehicle combos such as Rao with stinger, angel with various launchers or AT mines. neither combo are useable now.
Lis is locked out of 60% of engineer gadgets
crawford and boris have useless specialist gadgets to fight vehicles and are nearly useless against infantry so if you want to use a FXM, javelin or M5 you basically give up 2 gaget slots
the fun is gone in the game
- 3 years ago@Psubond I agree totally....I want to put my combatant together from all options which were available before......oh and by the way the new Breakaway map is still terrible especially in Breakthrough where even tanks are snipers.
- xraythree3 years agoNew Scout
@Psubond wrote:
@Straatford87 wrote:Hey everyone,We'd like to hear your feedback on several gameplay elements now that Update 3.2 is available for play.Today we'll start with Classes.- What do you like?
- What do you dislike?
- Anything you'd like to see changed?
Drop your comments below.
I do not like the new system. this is not a class system because the weapons are not locked, all it does is interupt playstyles that people have settled into for the past 14 months since launch.
this is not the game i purchased and have roughly 650 hours in and my desire to play is gone. previously i ran antivehicle combos such as Rao with stinger, angel with various launchers or AT mines. neither combo are useable now.
Lis is locked out of 60% of engineer gadgets
crawford and boris have useless specialist gadgets to fight vehicles and are nearly useless against infantry so if you want to use a FXM, javelin or M5 you basically give up 2 gaget slots
the fun is gone in the game
What is expressed above…that’s it. I can’t believe that after playing Battlefield for so many years, that I may actually stop. Call of Duty is not an alternative.
- 3 years ago
@xraythree wrote:
@Psubond wrote:
@Straatford87 wrote:Hey everyone,We'd like to hear your feedback on several gameplay elements now that Update 3.2 is available for play.Today we'll start with Classes.- What do you like?
- What do you dislike?
- Anything you'd like to see changed?
Drop your comments below.
I do not like the new system. this is not a class system because the weapons are not locked, all it does is interupt playstyles that people have settled into for the past 14 months since launch.
this is not the game i purchased and have roughly 650 hours in and my desire to play is gone. previously i ran antivehicle combos such as Rao with stinger, angel with various launchers or AT mines. neither combo are useable now.
Lis is locked out of 60% of engineer gadgets
crawford and boris have useless specialist gadgets to fight vehicles and are nearly useless against infantry so if you want to use a FXM, javelin or M5 you basically give up 2 gaget slots
the fun is gone in the game
What is expressed above…that’s it. I can’t believe that after playing Battlefield for so many years, that I may actually stop. Call of Duty is not an alternative.
You mean the NEW COD games are not an alternative. Well, I can understand that. But there is stuff like Advanced Warfare, Black Ops II, Modern Warfare 3, and Call of Duty: World At War. Those games are not too bad.
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