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Re: Vehicles shouldn't heal on their own.


@InS_Hypno wrote:

@Echo6Echo wrote:

@InS_Hypno wrote:

Anyone who wants the health attrition system from BFV to be back are crazy

The only purpose of that system is to neutered that ability of good players to take multiple gunfights

It's a * system which is just as bad as BF3 suppression to the game


So you want a system that allows you to setup a tank any way you want it, with no forethought to how you are using it, run out to the edge of the map and farm people, then duck back to cover and heal over an over. Not rely on having a few team mates with you to repair, man the other guns and not think strategically to reload and repair.

Ability of a good player to take multiple gunfights? Hahaha...Ability of a mediocre player to farm infantry is what you meant. A good player did it in BF V despite what you call limitations.


No I was talking about infantry only, idc about auto-repair

I like how you're trying to say I'm bad even tho I literally have 5x your KD 6x your KPM and 2x your SPM in BFV

Having to run at a health station or running after a medic for 2 minutes after 2 gun fights isn't fun, it just make the game more tedious

It does sandbags good players but you wouldn't know it since most of the time you don't make it out alive of your first gun fight


I never said you were bad...not once.

And who cares? I was playing BFV on mediocre hardware and a 3M DSL connection. I dare you to do that and still brag...

2 Replies


  • @Echo6Echo wrote:

    @InS_Hypno wrote:

    @Echo6Echo wrote:

    @InS_Hypno wrote:

    Anyone who wants the health attrition system from BFV to be back are crazy

    The only purpose of that system is to neutered that ability of good players to take multiple gunfights

    It's a * system which is just as bad as BF3 suppression to the game


    So you want a system that allows you to setup a tank any way you want it, with no forethought to how you are using it, run out to the edge of the map and farm people, then duck back to cover and heal over an over. Not rely on having a few team mates with you to repair, man the other guns and not think strategically to reload and repair.

    Ability of a good player to take multiple gunfights? Hahaha...Ability of a mediocre player to farm infantry is what you meant. A good player did it in BF V despite what you call limitations.


    No I was talking about infantry only, idc about auto-repair

    I like how you're trying to say I'm bad even tho I literally have 5x your KD 6x your KPM and 2x your SPM in BFV

    Having to run at a health station or running after a medic for 2 minutes after 2 gun fights isn't fun, it just make the game more tedious

    It does sandbags good players but you wouldn't know it since most of the time you don't make it out alive of your first gun fight


    I never said you were bad...not once.

    And who cares? I was playing BFV on mediocre hardware and a 3M DSL connection. I dare you to do that and still brag...


    I was playing under 60 FPS for the most of it

    Performance isn't an excuse

  • @great_imitator If only there was a rocket that could be guided over the hill.
     
     
     
     
    Forgive me, I forgot to add the bugs!!!!!!!!
     
    1. The bug where the missile hits the target and doesnt register
    2. The bug where the missile just goes through the target, although that 1 second of seeing inside the vehicle is cool
    3. The bug where vehicle, although damaged, doesnt glow red or show up on the map
    4. Or maybe, the one person who had a guided missile was in the 20 second cooldown phase because she had shot 2 missiles at that target and didnt destroy it because they do paltry damage.

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