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As a real combat veteran and gamer myself, I agree with many if the sentiments lister previously. However, I feel a couple of things here.
1) Why are we trying to reinvent the wheel here, they have had a winning formula since BFBC2? No need for bigger maps and more folks it convolutes the gameplay and makes anything team based superbly sloppy. Consider how many folks it takes to assault across all points being defended or attacked...128 folks is really unnecessary.
2) It is a battlefield, but is it necessary to give nothing but wide open spaces that rely heavily on vehicles with weapon systems that take multiple overheats to kill one person? Some fine tuning could fix this.
3) Integrity, why does money become the first and most predominant driving factor for games? Doesn’t anyone have the integrity to stick together and do a better job balancing this? I am pretty sure if you kept the integrity to the gamer community on the formulas that worked in the past, you would absolutely rake in profits. Older gamers like me are leaving games because everything is becoming a pay to play system...
4) Even crummy COD has a hardcore mode. Why on earth would a game called battlefield remove this system?
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