Reclaimed make me tired of philosophy behind DLC maps for 2042.
I am so tired of those "random structures in mostly rocky area" type of maps that we are getting after S3. First Spearhead, then Flashpoint, now Reclaimed.
Compact size would not be that bad. But the map keeps being too open. Spawning on most the obj results in being in open field, or getting in it after few steps. While devs tried their best to make some cover with terrainj itself and assets like wrecks, containers, it is still too open. Especially with 2 central buildings that dominates the landscape.
Meantime out of bounds we got plenty of trees that should be placed in playable area for more cover, just like Zavod. And in distance behind RUS base there is a robust facility. So i have no clue why we did not get more buildings and industrial structures. Or at least bigger train depot as a part of map.