Forum Discussion
On Redacted there is actually tactics involved. You have to keep an eye on opening and all the different corridors because if a single dedicated squad sneaks past you, there will be alot of problems.
@UP_LordPlumber wrote:
@leonardoleonwfIts what made Metro and Locker so stupid gameplay speaking. All 64 meatbags are funneled into same 2 corridors and stay in one place tossing explosives at each other.
On Redacted there is actually tactics involved. You have to keep an eye on opening and all the different corridors because if a single dedicated squad sneaks past you, there will be alot of problems.
Yep I agree with this, there's little better feeling than sneaking behind the enemy lines and back-capping their home spawn A/D location and then they have to split off and re-take it, giving your team a chance.
I loved Metro and enjoyed Locker, but I will fully admit that the stalemate at B in Metro wasn't great gameplay, as much as it was great for leveling with revives/resupplies/grenade launcher kills/etc. You would get the occasional good flank with some teamwork, but most of the time it would be stuck.
I'll say that redacted, on the few rounds that I've played so far on breakthrough is a complete slaughter at A. The closest I found was the flag half-taken then taken back by defenders. Maybe more tactics will come around or something, but it really doesn't seem hard to lock down the 3-ish paths to the flag from the defense side. Maybe it opens up more after that point, but reminds me a lot of spawn camping in Metro in the subway or the base where it is damn difficult to push out of those locations.