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Contact-w8-out's avatar
4 years ago

Remove self repairing vehicles

Self repairing vehicles are damaging game play. 

In previous versions aircraft had to fly back to the team base repair rather than just leave the combat zone for a short time. Their fire power and abundance remove the ability to attack or defend as infantry. If the vehicles can self repair the engineer tool is redundant. 

Tanks take 3-4 anti tank missiles to destroy which is a farce, especially when there's a siper rifle that does it with far less rounds. The anti tank weapon is so named because it takes them out rather than just removing the paint. 

Infantry game play should be the main focus of the game but at the moment foot soldiers are merely easy to kill targets for over powered armour and air.

If you remove the ability to self heal and force teamwork to repair damaged vehicles it will give players on foot more of a chance. Let's not forget there are 128 players per round.

26 Replies

  • Self repairing has been in several previous BF. 

    You would enjoy hardcore mode where there is no auto repair or health regen. These are just a couple minor benefits of hardcore over the casual/easy mode. 

  • Donidon's avatar
    Donidon
    4 years ago

    @CrlscoCube wrote:

    Self repairing has been in several previous BF. 


    Only the last bad ones... in no good BF was it like that. That's the point.

  • Why remove the auto repair if the super hero specialists can kill you in 1 shot?  The auto repair has to be there or they would need to remove the vehicles completely.  Specialists kill the vehicles so fast there is no point if they have to go to another part of the map to heal up, they would already be dead.


  • @ValdarezV1 wrote:

    Actually agree with this in return for buffing the vehicles to make them viable.

    BFV vehicles had limited ammo,no self repair,and damaged parts that you had to repair manually in return for increased effectiveness against infantry/other vehicles mostly...

    As for saying it encourages camping,isnt it the case now with c5 drones? and i always feel modern combat dumbed down vehicle gameplay with no skill lock on they need to add more skill based weapons like the JDAM/TV missiles

    A quick fix i can think of is decrease thermal smoke cooldown to increase survivability a bit now that everyone can run around with stingers


    In BFV you did have self repair. You could use it only once and it repaired a percentage of your tanks health. When you rearmed at the ammo supply stations you got your one use self repair back.

    In BFV it was far easier to retreat, hit smoke and jump out to repair yourself and if you chose the engineer role your repair tool repaired at a faster rate. Also BFV didn't have everyone running anti tank setups, lock on nonsense and Sundances flying around not to mention high elevation for regular enemies to parachute from armed with OHK C5 x 3.

    BTW chemical smoke in 2042 is broken and doesn't work reliably. 

    They should have had APS not this broken chemical smoke defence.

  • @Contact-w8-out You're right. Self repairing vehicles and self healing to 100% is not the Battlefield way and it negates the benefit of having medics or engineers on the team. Battlefield development got taken over by some people who don't know or care anything about Battlefield and don't have the guts to stick up to the obviously very left leaning corporates culture at the top.
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @Daeyon-beeven the ground vehicles are nowhere tanky enough. One person with the M5 is already a big danger and there can be many more as well as homing grenades, other tanks, AGM missiles etc.

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