Forum Discussion
They needed a way for soldiers to traverse the massive maps (at release they were much larger) without putting too much stress on the engine/simulation/netcode/client, etc. They couldn't have enough transport vehicles all deployed at spawn without problems, combined with the forced spawn the game had prior to 4.0. This meant a large number of soldiers would be left without a way to get to the first objective without running for several minutes.
The intent would be to spread out the transport to stranded squad memebers and they would call those in vehicles to reach the objective. Of course, none of this happened. Instead people just found a way to the nearest building and called in the tank (because FUN). Of course, DICE thinks this is good gameplay for Conquest because it produces cute meme clips and "only in Battlefield" moments.
- 3 years ago
Call in system needs to go, so do the flying fortresses aka condor and super hind.