3 years ago
Rockets to flare ratio
Why is it that I only get 3 rockets yet choppers and air vehicles get unlimited flares. It becomes very unbalanced especially since all they have to do is fly straight up and now you can't lock on to...
@anhuerta22 wrote:
@UP_Hawxxeyeso you're suggesting there's 64 players on every team running with rockets every match? I don't think so, so that multiplication doesn't work, you might have 10-15 players per team in a match, even then with as many points, the chance of having at least 4 people with rockets to a chopper location at any given time is slim. And the crate is rare to see when it's not part of the weekly mission.
In all this I say, each team is collectively responsible for its choices and woes.
If they fail to respond to an airborne or armored threat because they cba to adapt their kit even in 2042 which eliminated class restrictions, it is all on them.
If I decide I want to make a ground vehicle or a helicopter feel the pain, I will do everything I can to that end and I expect everyone who also has a vendetta with a particular vehicle to do the same. If I wanted to never see vehicles in my FPS shooter, I could pick different modes or different games.
Typical engagement between air and infantry………..engage target and get a lock…flares…flares….flares…..flares ….flares…out of range!
@emerson1975that is why I am not pulling the trigger unless I know their flares are on cooldown or I want to shoo them away for a bit.
Just maintaining a lock on places a mental burden on most pilots