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@Lady_One wrote:
@I_DYN4MO_II don't much like that it's a rotated mode either as I prefer the smaller player count which leads to more sane fights, but DICE likely consider Breakthrough more popular than Rush (I wonder what the actual player numbers are?), or more worryingly have some legal obligation to keep Breakthrough around.
Obviously CQ and BT are the main staples and no doubt the most popular. Then below is Rush & TDM & HZ. (All stapled modes).
Now if you're a big fan of Rush like I am, you'll have noticed that only Rush gets rotated out (of all the stapled game modes) for either Shutdown, Rush XL, TDM chaos or Control and barely gets just 1 active week of every month.
Rush is the only stapled mode that gets rotated week in week out. It even gets rotated out for TDM chaos to leave players with a choice of TDM and TDM chaos but no rush.
Ugh! Makes me homesick for the additional modes!
Defuse, Carrier assault, and Obliteration! Obliteration was insanely fun CHAOS!!!
I never play TDM and some other game mode that's always available. Only Rush and Breakthrough.
Just saying why not always offer 64/128 Rush and Breakthrough?
I, and I'm unlikely alone, would play/pay more if game modes I was interested in were always available.
P.S. I would definitely pay for some boating/carrier maps! Mostly cause Carrier assault was one of my top favs.
P.P.S. And a remake of the Metro map. 🙂 - But an exact duplicate. The latest map really shows the devs or designer doesn't quite get choke points.
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