SBMM and Squad Management
Hello EA/Dice and BF Community
I would like to quickly discuss the current implementation of the SBMM (Server Based Matchmaking) and Squad Management.
Current implementation of the SBMM would rotate and mix all current players to set up a balanced game. However this creates a few concerns. Battlefield games are team play focused but with the current SBMM your squad and entire team seems to get mixed again with every round. There is no opportunity to get used to your squad mates or how to best defeat the other team. Every round is a new group. Maybe SBMM should rather try to balance the current server and keep people together until a player decides to leave. It would also remove the problem that you play the same 3 maps over and over again.
This leads to the squad management which is not really existent. If you play in a group of 5 or more players there is no easy way to join the game, jump on the squad and then stick together. The EA Party option should either allow for more than 4 players so that everybody stays together. Then the problem becomes how to manage the squad, make space for a friend to join. Overall the options in BF5 seemed to have served squad management better. Maybe there are parts of the implementation which can be adapted to work in BF2042.
I guess in the end it comes down to create an environment with more freedom to the players :-)
Sincerely