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They did this again in BF2042. You have one scope that had glare on a sniper rifle, and the same scope had no glare on an assault rifle.
So it is positive that they fix that, but in my opinion the glare should be for magnifications above 4x like it was in previous Battlefield titles.
By the way since now we are not safe for glint at x4, we might as well use the biggest optic we can have.
Btw now the Rosch railgun rifle has access to the new x12 scope. Which means that the face of every noob sniper who is chilling on a vantage point is going to have a spectacular burst.
- 2 years ago
4x optics will have glint? 😆 make no sense and NOBODY wants this or has even suggested this so it’ll probably happen.
- Ironhead8412 years agoHero
- 2 years ago
DICE must have one of those word puzzles where they drop x number of nouns and x number of verbs and adjectives on the table then piece together a theme from the random words and make game changes accordingly.
When has any BF game had glint on 4x ACOG? I’d LOVE to hear anyone from DICE explain the rationale. Stunning is an understatement.Why break what doesn’t need fixing?
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