Skyscrapers Breakthrough capture points
DICE
I know siege of Shanghai in BF4 was a good map when it’s was still standing but I’m afraid you’ve taken it way to far now 3 of the 7 maps on launch have a capture point on top of a tall tower with only a few entry points for people trying to cap said points, the issue I have and I guarantee many other people also feel is that this gameplay loop is really annoying it’s no fun for anymore just for me and my squad to ride a elevator to die from grenades, rocket launcher and C4, now if this was just these things I would be fine because eventually you could break through but you also allow the defending team to call AA, tanks and hovercraft on top of these buildings and paired with mass revive trains and the defending teams air support it’s actually impossible to do anything as an attacker because their AA won’t let helis get close to hot drop people and the hovers cutting down people as they land on top the building or come up the elevator.
my suggestion is that you move the capture point down from theses high points to the ground floor to make it fair and it guarantee the devs who play on their off time have noticed this issue as well, I understand their are more pressing matters to fix with many stability changes coming with later patch’s and balancing and the BF2042 Direct Communication Twitter has been helpful letting the community know what chances are coming but I’d love to know that this gameplay issue is aware in the dev room and chances are being made to help or Arles at let the community know that you know.