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Nice, let's reduce the snap aim cooldown to 200ms which is faster than any TTK for SMG, AR, or LMGs, so the cooldown would be done before you kill the first target.
https://twitter.com/BFBulletin/status/1725891148584026479?s=20
@Adamonic wrote:Nice, let's reduce the snap aim cooldown to 200ms which is faster than any TTK for SMG, AR, or LMGs, so the cooldown would be done before you kill the first target.
https://twitter.com/BFBulletin/status/1725891148584026479?s=20
I'm not a console player, can you explained what is to snap?
I saw that twitt but I dont know what is snap cooldown 🤒
- RaginSam2 years agoSeasoned Ace@Natilla4Real It literally snaps your reticle quickly onto a target.
Imagine a box around your opponent that's more than double their size, long as you're inside of that box, you crosshair will snap to them.
The cooldown is how often that mechanic is allowed to pull you onto target. At 200ms, or 1/5 of a second, it will pull you onto target and refresh faster then you can kill someone in the game with most weapons. Basically, the cooldown doesn't do anything at 200ms. - 2 years ago
@RaginSam wrote:
@Natilla4RealIt literally snaps your reticle quickly onto a target.
Imagine a box around your opponent that's more than double their size, long as you're inside of that box, you crosshair will snap to them.
The cooldown is how often that mechanic is allowed to pull you onto target. At 200ms, or 1/5 of a second, it will pull you onto target and refresh faster then you can kill someone in the game with most weapons. Basically, the cooldown doesn't do anything at 200ms.It's not just snap that does this. In this game, from my experience, just turning on slowdown will cause you to snap aim while hip firing. You don't even need to ADS. And it will track a player as they run by you. Unless that's been changed, which I doubt.
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