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@BFPlayer10Not if there is no input on the sticks. A player standing still and player runs past, nothing will happen. All the information I have on aa in Battlefield has come from Julian Manolov aka _jjju_ who helped code AA in battlefield since BF4. Plus my hundreds of hours testing it in portal servers
@YT_SMKGAMING wrote:@BFPlayer10Not if there is no input on the sticks. A player standing still and player runs past, nothing will happen. All the information I have on aa in Battlefield has come from Julian Manolov aka _jjju_ who helped code AA in battlefield since BF4. Plus my hundreds of hours testing it in portal servers
Fair enough. I never said you don't have to be moving for it to work. Regardless, regular aim assist as you might call it should not be doing that. That is a trait of "rotational aim assist". Bugs do occur in this game from time to time.
As for movement on a controller, nothing is stopping anyone from mapping movement to the d-pad, jump to LB, and crouch to RS. I own a controller with paddles and I can assure you, it is not necessary to use paddles because I use the exact same controller mapping on a regular controller (paddles mapped to the sticks, and sticks disabled to prevent wear & tear).
Changing controls should not be seen as anything above casual. If someone is going to spend an average of 2-3 working hours to pay for a video game, it should be expected that they can spend a few minutes in the settings menu to change their settings. The definition of casual in modern gaming is becoming a synonym for what we used to call being completely brain-dead.
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