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Specialists have their own list of things to do to get masteries. Instead of people playing objective, you have people trying to smash others with shields non stop or hunt down sentries to disable and such. It takes away from natural game play by setting goals that don't really line up with the objective, or having tasks that don't help with capping the objective.
The ones I've looked at tend to be performed using each specialist's trait. Falck has to heal and revive. Mckay has to get kills from a height advantage. Dozer is a close-quarters tank. Boris has to get kills with the sentry gun. Rao has to hack enemy vehicles.
I think all of them can be used to play the objective. The problem, then, is that players don't PTFO, but that's not exactly new - it's always been that way.
- Kyosji4 years agoSeasoned Ace@filthy_vegans I've noticed it stopped around BF4, about the time they started these assignments. Was REALLY bad in BF1 and 5 where every unlock involved something crazy, and the war theaters forced everyone to play in a near identical setup to unlock each stage to get the final unlock before it ended.
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