@AdamonicAs I said in my message, spawn positions are obviously weighted by enemy positions relative to the flag. If the enemy is north you will be spawned in the south area.
This is so predictable that it has become ridiculous, as if you are taking an objective you can guess the direction the enemy will come from to prevent you from capping that flag.
@80uwjx4m1chc Spawn protection would be a really bad idea and we will start to have posts complaining about "spawn protection noobs" popping up instantly. Maybe we should ask for spawn to be restricted only to the base area where you can't be shot at ?
This mechanic has to be a compromise between "spawn safety" and distance to the flag but this obviously can't be a perfect system, that's not rocket science