4 years ago
Spawn points
Objective spawn points are absolutely broken at the moment. There's absolutely no chance to spawn on an objective to defend it, because there will be 5 enemies looking at you, because the game decid...
@Boyler73 wrote:
Absolutely agree
Just played renewal US team and even when we held objective D1 and D2, when I spawned on them, I'd be put on the North East Side of the building. Directly in front of opposing base where there are 2/3 enemy vehicles ready to bust me up miles away from cover
Can you all be specific on what map, mode, and objective you see trouble spawning without being immediately shot? We'll relay it to the team. We need specifics on stuff like this though so the team knows what spawns to look at.
Thanks,
@EA_BlueberryThis is my observation for Breakthru:
The worst map since Thursday is Renewal > when I thinking about the first two points, I get flashbacks to BF3/B4, it comes close to a lockdown in your own spawn.
The defenders can get way to close to your main spawn and if there is a little unbalance you are not able to get out and capture both points.
This layout is ridiculous.
Also, on every map I played since Thursday I have observed the same Issues as OP.
If you have an own point that will captured by the enemy and you spawn on it, there is a very high chance (60%-70%) that you standing direct in front of enemies or in the open as a living target for everyone.
other maps and objectives with poor cover and poor spawn points
128 player Conquest
- Discarded B1, A1, E1. Again we are often spawned
in predictable locations in wide in open ground either on the flag in clear view of multiple enemies or in the middle of a road in clear view of multiple enemies. That’s with the objective being both uncontested and contested. Part of the problem is the fact that there’s little good cover inside the capture zones but great cover all around the capote zone. It’s literally like shooting fish in a barrel for defenders of these objectives.
- Kaleidoscope D1, E1, E2, B1 and B2. Open fields all around the objective. Spawn points spawn us in clear view of multiple enemies.
- Hourglass A2 and A3(Sports Stadium) defending players are spawned in the “play field” of the stadium and are easily farmed by vehicles or enemy infantry that sit and wait to camp these predictable spawn points.
Note that there is ZERO overhead cover on most of the spawn points and objectives mentioned above so infantry are always easy prey for helicopters.