Thanks for this Adamonic....
"D1 for Orbital, you spawn in the open field to the North instead of behind cover to the east or west, depending on who owns it."
After reading the request for more specific information I was going to chime in with this little gem that has literally been in the game since BEFORE it was released.
This spawn point out in the middle of a field with no cover for at least 80 metres was present in the first open beta test.....and it's still there.
Perhaps the devs should be asking their QA testers?
You know them......the guys they should be paying to play the game and provide this sort of information rather than relying on their consumers who paid for the game.
Breakthough spawns are pretty bad because you don't have any option of spawning somewhere else. Like when you are defending and respawn only to have to try to run across open ground to reach the stupidly small amount of cover that actually surrounds the objective point. More cover BEHIND and on the points is needed in Breakthrough to allow defenders to traverse to the point.
Conquest spawns are less restrictive but there are still some pretty bad ones in play.
- D1 , Orbital, Conquest 128 (good luck finding a 128 player match) is a prime example.
Kap.