Forum Discussion

LancySchemer's avatar
3 years ago

Spawning system is atrociously bad

I know that DICE never developed a good spawning system but when 99% of my deaths are due to spawning near an enemy or an enemy spawning literally behind me (most of the case), it takes 2042 to a whole another level.

7 Replies

  • @LancySchemer some of the spawns are really really bad... sometimes you spawn in front of enemy or he spawns behind you, how can this happen at all?
  • Zhukov211's avatar
    Zhukov211
    Seasoned Ace
    3 years ago

    Quite possibly some of the worst spawning logic and worst spawning locations in the history of modern gaming. 

    Im 100% certain that spawning logic doesn’t exist at all in 2042. 

    e.g. “If player spawns in at spawn point X and dies within 5 seconds of spawning, then next player that spawns within 30 seconds of spawn kill will spawn at alternate spawn location Y or Z(random variable)”. 

    e.g. “if enemy player is detected within “specified distance” of spawn point X, then spawning player will be spawned at spawn point Y.” 

  • Mackstan71's avatar
    Mackstan71
    Seasoned Ace
    3 years ago

    Spawning right in front of half the opposite team, and instantly recieve zillion bullets.

    The best part of spawning is that you choose to spawn on E ( Renewal ) and it let you spawn way off  at B.... next time let me spawn at Karkand...if you don't mind...pfff

  • kregora's avatar
    kregora
    Seasoned Ace
    3 years ago
    @LancySchemer It is a pity that the people that fixed these spawn issues for BF4 apparently are no longer working at DICE.
  • Zhukov211's avatar
    Zhukov211
    Seasoned Ace
    3 years ago
    @kregora If you ever played shooters at all you’d know these would be bad spawn locations before the spawns ever went live on a test server.
  • kregora's avatar
    kregora
    Seasoned Ace
    3 years ago
    @Zhukov211 If I had to guess, I'd say the spawn system is the one build for Hazard Zone, where are no "sides".

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