Forum Discussion
@Stew360 wrote:I have never ever seen such a dishonest and worthless reply in my life ... i will resume what you said basically Classes = positive specialist negative ... base on NOTHING but clouded and ignorant perceptions and lies ...
First of all , SPecialist and specialist ability can be considered as a classes in and out itself ..
Casper recon drone is similar to the MAV drones
Boris turret or Irish walls is similar to what you can expect from an engineers .
Assault specialist rely on Mobility verticality or front line defense ..
Team composition can be whatever you need it to be and every setup can benefits the team and team play , when you play with your squads you can create team composition that benefits the team , 1 with amo box and turret , the other with grapling hook and meds , the other with sensor grenade and casper recon drone and so on and on ..
And with the specialist system your friend arent stuck on the frontline with a gun not suitable for the situation , you can stick toghueter and complements each others ...
WITH THE OLD CLASSES SYTEM AND IF YOU DENY THIS YOU ARE LYING ... THERE WAS ALWAYS CLASSES IMBALANCE AND POOR TEAMWORK
IN BFBC2 IT WAS COMMON TO SEE A TEAM COMPOSED OF 90% RECON SNIPING AND NEVER ATACKING OBJECTIVES
In BF3 and 4 it was common to see 80% engineers with carbines everywhere in maps that favored close quarters , or 90% medics in maps that favored medium long range , and support that were sitting on mortar outside the boundary area and never dropped a single pack of amo everrr....
Stop trying to make things as if they were better than they were ... Pink glasses wont save you agaisnt straight up facts ... Any real BF players knows what i say is true .. and anyones pretending otherwise is a ideologue nothing more
Sorry but you are very arrogant and your points although you see as valid are delivered with as much grace as a dismembered turkey.
We all played on servers with loads of snipers doing absolutely nada for the team and it will still be so in BF2042, here you can grab a sniperrifle, an ammocrate and do even more nada for the team.
"ny real BF players knows what i say is true .. and anyones pretending otherwise is a ideologue nothing more "
- what about .. no ? the real BF players already left this pile of .. Montana shoeshine .. for lack of better words not censored.
"WITH THE OLD CLASSES SYTEM AND IF YOU DENY THIS YOU ARE LYING ... THERE WAS ALWAYS CLASSES IMBALANCE AND POOR TEAMWORK "
no. Depends solely on the guys and girls on your team, not the classes again.
I think you should aspire for moderator at EA, you sound like one.
- CountSero4 years agoSeasoned Ace
I have this written so many times in this forum now and still this is my opinion, the player is responsible for teamplay not the class or specialist, If the player is not willing to participate in teamplay it doesn’t matter what game he is playing.
The difference for me between the classes und specialist is that classes lock items to them and specialist have their active\passive and give you the freedom of choice.
Also, I have written this here somewhere in the forum, it is in the mindset of some player that they can't drop old habits and some players are not willing to learn and adapt new things.
See you on the Battlefield
- 4 years ago
@CountSeroThis may be true for some however I think most would rather see that evolution happen with classes. Thats part of what set battlefield apart from other shooters of its kind. I can play a dozen AAA shooters with some flavor of create a class with a totally open loadout setup. BF was different and that was a big part of the games appeal. 2042 is still fun to play and I have no qualms with people who love it.. I do disagree in calling it an "evolution" of BF classes cause it isn't as its not classes lol. It is create-a-class pure and simple which undoes one of the foundational reasons for BF being different from other shooters as well as being one of its biggest selling points. 2042 is more generic as a result of shedding part if its identity which doesn't mean it can't be fun but does take away from the experience. For 2042 ads have been all about the mantra "ONLY IN BATTLEFIED" they have really missed the mark of what that means... "only in battlefield" shouldn't have just been about moments of gameplay but a design philosophy for preserving and evolving the reasons the bf series has a massive fan base.