Forum Discussion
carsono311
4 years agoSeasoned Ace
@RNM4010028 I was able to take down many a helo in the Beta... although I did find the turret elevation to be too shallow.
To be clear, I am not asking for much here, but everyone should be able to agree it feels lower than previous games and needs to be a little taller...
To be clear, I am not asking for much here, but everyone should be able to agree it feels lower than previous games and needs to be a little taller...
- CyberDyme4 years agoNot applicable
@carsono311 wrote:
@RNM4010028I was able to take down many a helo in the Beta... although I did find the turret elevation to be too shallow.
To be clear, I am not asking for much here, but everyone should be able to agree it feels lower than previous games and needs to be a little taller...Yeah agreed @carsono311 ,
We could definitely shoot the helis out of the sky with the tanks in the beta gameplay, though it was flimsy and rubberbanding often on my PS5 setup. Also those pesky helis suddenly teleported like 100m away in an instant, so not the most fluid gameplay experience there... (it worked better on PC...)
But your second point is important and also something we reported on in the beta functional requests area:
Namely both on the too restricted low degree to which the tank cannon barrel could be aimed above the horizon. And also the agonizing slow turning speed of the turret...
- carsono3114 years agoSeasoned Ace@CyberDyme Yeah, both you and @Trokey66 are right. Too many netcode and dusting issues are still in the game, although I will say it was a night and day better experience in the Beta than the Technical Playtest…