Forum Discussion
Battlefield 2 Special Forces expansion added grappling hooks and zip lines. Grappling hooks were on the Assault class and zip lines were on the Spec Ops class as I recall. Its just a way to get up to windows or other places...nothing special that's OP or anything. It was standard class equipment.
Basically lets you do what people already do in BF4 with choppers and spawn beacons....get to higher elevations.
- 4 years ago
@ArchAngeL-PCXyeah but why change the old system in bf4 that works perfectly. why do we need to have characters. why cant we just be us in a uniform like the other bf's. i dont like it and it seems im not alone but each to their own i guess. Ill have to wait and see it in more detail but i haven't got high hopes for that sort of gameplay.
- 4 years ago
@eqoswiftzzzI agree. If I have to play Maria Falck or some other character (instead of making my own) I won't bother buying 2042. I don't like to play characters twenty other people are playing. I don't play the elites in BF5 for the same reason.
- 4 years ago
@eqoswiftzzz You'll probably be able to change how they look. I don't care about the cosmetics anyway lol. From the PS Blog article:
"Specialists are Battlefield 2042’s different character types. Each comes with a unique Speciality and Trait. The former may take the shape of a grappling hook (for Assault types only – a quick zip to higher spots) OV-P Recon Drone (the mark of the Recon – which can be piloted or parked to pinpoint targets) or S21 Syrette Pistol (handled by Support – firing health vials at those who need them). Those nicely pair with Traits. Assault types are known for their nimbleness, whereas a Support Specialist doubles as a Combat Surgeon, capable of fully restoring a comrade’s health.
Beyond those two unique abilities, Specialists can be customised with whatever loadout you wish, giving you more freedom to create a playstyle that fits you. Battlefield 2042 will offer 10 Specialists on launch."
It looks to me like they are basically classes.
This actually reminds me more of Battlefield 2. Battlefield 2 had 7 classes:
- Sniper - sniper rifles, claymores...
- Spec Ops - carbines, c4..
- Assault - assault rifles, zip lines in special forces..
- Support - ammo, LMGs, grappling hook in special forces
- Medic - healing packs, defib, basically a healing assault class
- Anti-tank - RPGs, mines and all other anti vehicle munitions
- Engineer - repair tool and such
Basically split out the BF4 classes into more specialized set of classes. That's what this setup reminds me of. It worked very well as Battlefield 2 is still generally regarded as the best BF game by long time fans.
- 4 years ago@ArchAngeL-PCX I like the customisation of the loud out, but the abilities seem a bit weird. Seeing as in BF4 you got to choose the sort of 'abilities' by picking different tacticals and stuff. But this railroads you to pick a character and get the thing.
But my main problem is that we're playing as specific characters rather than regular dude.