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@UP_Hawxxeye wrote:
@3DiE9djua2
I am sure that DICE will do its best to slow down any mastery progress by fixing your A.I. issue as much as they can
Are you saying you need AI to do masteries fast enough? LMAO
I didnt think people needed these AI to achieve things like masteries. If that is true then this playerbase really ahve gone in the wrong direction. Maybe you also needs ai on the other team to end up on the winning team? lol
btw If both teams get the same amount of bots at the same time then I have no issues with it. But as long as one team gets 8 bots half way in and the other team get 1 bots when there 30 seconds left then its not fair hence its an issue.
@X-Sunslayer-X Well I wont argue that. There are some human players that are worse than these bots. But I dont see how its better to add more bad "palyers" when we have enough human players filling that role. But again when people appareantly need bots to do masteries....
@3DiE9djua2 wrote:
Are you saying you need AI to do masteries fast enough? LMAO
I didnt think people needed these AI to achieve things like masteries. If that is true then this playerbase really ahve gone in the wrong direction. Maybe you also needs ai on the other team to end up on the winning team? lol
btw If both teams get the same amount of bots at the same time then I have no issues with it. But as long as one team gets 8 bots half way in and the other team get 1 bots when there 30 seconds left then its not fair hence its an issue.
It is not about what I think or need. But restricting what Mastery progression can be done with A.I. was one of the first major changes that DICE did near the launch, so that is clearly important to them.
It is also the subject of the most upvoted topic in this subforum. https://answers.ea.com/t5/General-Discussion/Progression-not-working-properly-for-weapons-and-vehicles-Solo/td-p/10955906
The part about the uneven teams is an ongoing issue in BF games for as long as I can remember. The A.I. was supposed to help with that, but apparently they are not tuned high enough to the reaction time of a semi competent player
- twausd2 years agoRising Vanguard
Exactly, as @UP_Hawxxeye has mentioned the "issue" that one side has (much) more Players is NOT new but here the Teams are filled up with BOTs at least. Yes, they could be smarter but in any case they try to play team oriented so they do their best to destroy equipment / vehicles and to resupply / revive. Imo the easiest solution for this "issue" would be to leave too but don't be surprised if you re-join the Server you've just left. Balancing was and will be a huge challenge and I doubt it will work better in future. Maybe you can have a skill based MM on CS for example but surely not on 64 / 128 Players Server so there is a good chance to find a totally unbalanced round also on a Server full of Players.
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