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I agree with this, it needs to be fixed. Spearhead has an iconic soundtrack that you associate with a good map and down to the wire game. Now you hear the drums jammin out to a broken highway bridge in Doha. It looses the dopamines production it invoked.
I went the superior route and turned it off all together. lol
- 2 years ago
Glad the solution is that simple for you. No music in a game for me is like sugar free cheerios.
In 2042 it's like Operation metro playing over the siege of Shanghai loading screen and i equate it to heavy metal playing on a victorian era movie.
It's all out of place. Hence "disorganized"
- sk1lld2 years agoLegend
In their defense their still playing catchup on all the bugs. Not in their defense, the game never should have been released with so many issues.
- Anobix2 years agoSeasoned Ace
@xVulture wrote:I went the superior route and turned it off all together. lol
yep, exactly. After the initial sound of two steel whales rubbing against each other, I muted the music for the game (took about 10 seconds after launch). First/only BF game I've ever done that for. Most games I leave music on unless it is insanely repetitive/bad.
- RanzigeRidder22 years agoLegend@Anobix Same here, switched off before playing. Just like a whole bunch of other unnecessary settings
- 2 years ago
On the contrary I like the music in this game. I actually set my music package back to game launch. "It's asymmetrical music." To me it works specifically for this semi futuristic setting. It's a refreshing difference from the same old, same old.
Maybe year one 2042 it can get repetitive but we got other maps now with portal maps in the Conquest rotation with 2 more maps on the way. That's a 7 (vanilla maps) to 10 (seasonal + portal maps) ratio. I'd call that a fine balance.
Now don't misconstrue what I'm saying because BF1 still has my favorite score. Now if we want to roast 2042s battlefield theme then I'm right there with you.
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