Forum Discussion
Really? Haven't you guys noticed when it uses 40mm, it flies low asf. Now since Liz is buffed, still not enough. This forum is trying to get to the point where infantry wants to be untouchable. No support at all, time to find work around.
Cause if they nerf that to the ground, next step is when mg is op and after mg nerf, there are too many mgs. Just speculation, but feels like that.
@Man_iLoveFishing wrote:Really? Haven't you guys noticed when it uses 40mm, it flies low asf. Now since Liz is buffed, still not enough. This forum is trying to get to the point where infantry wants to be untouchable. No support at all, time to find work around.
Cause if they nerf that to the ground, next step is when mg is op and after mg nerf, there are too many mgs. Just speculation, but feels like that.
It's a skill issue if you're getting farmed by a Hind with a 40mm grenade launcher. As you said, the pilot has to fly super low and expose themselves to all sorts of dangers. By running the 40mm grenade launcher instead of the 50mm canon, you're giving up the ability to take out the defenders ground vehicles. So that means a well placed jeep with the 50mm canon and other folks playing engineer working together should be able to take it out if the pilot decides to overexpose.
A good MAV is far more deadly than a Hind with a 40mm grenade launcher.
- ZRuff463 years agoRising Ace@protoman23 You don't have to fly super low to use the 40mm. It's not a skill issue. You forgot this is battlefield, unless you are playing with friends, no one really works together. I have no issue hitting the hind with rockets. Do it quite frequently but no pilots just gonna sit there and hover in the same place for anyone to shoot 4+ rockets into them unless they have no idea what they are doing. Then at that point, yes it's easy to take out. They usually strafe over the object. The primary gunner gets 5 or 6 kills then they fly away. They might die once every 30+ kills. The point of the Hind is a transport vehicle, not an attack helicopter. That's why I think the primary gun needs to be removed or the health need reduced that way its balance. Not saying nerf it into the ground. However I should not be playing 4 matches in a row with different people in the Hind each match where the gunner gets 80+ kills very easily. That right there shows its overpowered
- ZRuff463 years agoRising Ace
I just think this is better for balancing reasons because of the new class update. Less launchers means that vehicles should be adjusted to make it balanced
- 3 years ago
@ZRuff46Good point bringing that up. In BF4 when DICE introduced below radar, they made AA missiles much more lethal (do more damage with more range I believE) at the same time.
In BF2042, when DICE introduced below radar, they did nothing to the AA missiles in general except a slight buff to their physics and speed (barely noticable). DICE did not balance the helis at all in the recent patch, it was a defacto buff to them. Which I find incredibly odd.