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@ATFGunrI went on him from above, twice. When he noticed me, I took my step back to avoid the miniguns, as I always do to fight like the night bird, maximum lock on distance where they have the maximum dispersion and range is up to 300 m if I'm not mistaken.
Second time he chased me, I kept the distance and wanted to bring him to the wildcat.
I'd say that came straight out of the Battlefield manual. Perfect idea, teamwork, and execution (except the wildcat, but still, a transport helicopter).
I lost altitude flying backwards and he should too! That freaking monster should be a TRANSPORT helicopter.
I felt ashamed for not doing a better job, but you know what? The shame is on DICE. I fired FIVE (5!) rockets and hit only two!!! Like, come on! That thing doesn't even work, who wrote that spaghetti code?
Then we get patches like, they fixed the horn of a vehicle that kept blowing in a very rare and specific condition on Xbox in Asia between 4 and 9 PM on Thursdays... Something like that.
- RAF20423 years agoRising Ace
Now, just try and imagine something like that vs the Condor.
It would never happen.
It is not only ridiculous. It is imbalanced. It is okay for maps to not be perfect mirrors for each faction, which may create some imbalance that is hard to fix at it may require placing assets, review battle design, test and so on...
But this is like just play with the health, speed... Like, the ten people there could do it.
At this rate, I don't trust the same people who made the hovercrafts climb up buildings and still couldn't fix the AA rockets will be able to make a good Battlefield 6 (or 7).
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