Forum Discussion
4 years ago
@Buzzfunk One point to add, that hype you refer to is part of the problem when Dice created it themselves.
Look at the first two trailers (core and portal), then look at the trailers after tech/beta and note the completely different tone once people had seen what was coming.
I pre-ordered based on the first two trailers, and while that's completely on me and i'm not pulling the "they conned me, give me my money back!" card at all, they did pull a bit of a bait-and-switch with the marketing (imo of course).
Endwalker came out recently so thankfully i had a fallback, but it was mildly depressing when i realized recently that portal *would* be the only reason to load this back up, and even then you have to find a server where they've tweaked the settings to make them "correct" for the older modes (aka, strip out the 2042 changes that come baked into the quickplay modes), and even then you're stuck with the absolutely inane hitreg issues and (last i bothered to check) curbed progression because shame on us for playing portal.
Even the guns feel off vs 3 and 4, granted it got a little better recently but much like 1 and 5, those i play with are already falling off, and my own playtime the same.
I said it before in another thread, but no more freebies from me from Dice, this was the last pre-order until i see them release a product that launches in a state I'm interested in and it looks like they've got an identity again.
(and no, that doesn't mean bug free or issueless. It just means something resembling what they pitched in their first trailer)
The problem with "fixing" 2042 right now, imo, is that there's nothing of substance to fix, bugfixes aren't going to solve the underlying issue that there's a host of design problems.
Ragnarok made two great threads (one after beta, one 3-4 days into early access) which basically spelled out the issues, we'll see if Dice listens to any of them at some point, even if it means building that substance, this is way past bandaid fixes.
So, good luck to both those who stick it out and Dice, I'll probably play a little on and off to check out the changes, but right now it's friends online and want to play or not at all, and that's pretty much how 1 and 5 ended up, just this time it's *much* sooner than either of the previous titles.
And so it's said, it has zero to do with the scoreboard (although those grating post-match chirpy lines should go asap regardless) or chat or anything relating to those "controversies", it's just meh to bad map design, near zero variation on guns seeing as their attachment system doesn't even work, hitreg that seems to have hitboxes from terrain blocking enemies out in the open that worsens at increasing distances, and just an utterly uninspired specialist system.
Look at the first two trailers (core and portal), then look at the trailers after tech/beta and note the completely different tone once people had seen what was coming.
I pre-ordered based on the first two trailers, and while that's completely on me and i'm not pulling the "they conned me, give me my money back!" card at all, they did pull a bit of a bait-and-switch with the marketing (imo of course).
Endwalker came out recently so thankfully i had a fallback, but it was mildly depressing when i realized recently that portal *would* be the only reason to load this back up, and even then you have to find a server where they've tweaked the settings to make them "correct" for the older modes (aka, strip out the 2042 changes that come baked into the quickplay modes), and even then you're stuck with the absolutely inane hitreg issues and (last i bothered to check) curbed progression because shame on us for playing portal.
Even the guns feel off vs 3 and 4, granted it got a little better recently but much like 1 and 5, those i play with are already falling off, and my own playtime the same.
I said it before in another thread, but no more freebies from me from Dice, this was the last pre-order until i see them release a product that launches in a state I'm interested in and it looks like they've got an identity again.
(and no, that doesn't mean bug free or issueless. It just means something resembling what they pitched in their first trailer)
The problem with "fixing" 2042 right now, imo, is that there's nothing of substance to fix, bugfixes aren't going to solve the underlying issue that there's a host of design problems.
Ragnarok made two great threads (one after beta, one 3-4 days into early access) which basically spelled out the issues, we'll see if Dice listens to any of them at some point, even if it means building that substance, this is way past bandaid fixes.
So, good luck to both those who stick it out and Dice, I'll probably play a little on and off to check out the changes, but right now it's friends online and want to play or not at all, and that's pretty much how 1 and 5 ended up, just this time it's *much* sooner than either of the previous titles.
And so it's said, it has zero to do with the scoreboard (although those grating post-match chirpy lines should go asap regardless) or chat or anything relating to those "controversies", it's just meh to bad map design, near zero variation on guns seeing as their attachment system doesn't even work, hitreg that seems to have hitboxes from terrain blocking enemies out in the open that worsens at increasing distances, and just an utterly uninspired specialist system.
4 years ago
@Fringerunner Yes. That's why i compared their marketing to that of CP2077. They had video after video telling people "make your own story" when in the end all 3 life choices were the exact same game. In 2042 case, they had this fx show reel last year, where a massive building would collapse realistically. So of course gamers will eat that up and what they delivered veers hard from the trailors, esp in tone. The "what a time to be alive" trailer that came after release is a much more accurate depiction of what the game is like. Silly and not very good.
And i agree, fixing is wishful thinking. Will they add some more info to the "hiden" scoreboard? Prob. Will be get a super clean lean old school scoreboard? prob not. Specialists will stay .Will they make the maps more interesting ala levolution and more destructive? Nope. Will they add TDM? Most likely. A few more weapons next year? yeah. Im sure.
Still, that doesn't fix that the immersion isn't there. Esp with the story they setup - nothing in the maps makes it look like...there's been a war going on. On the other hand, BF One was much better at that, very visceral experience. And thats what i wanted from 2042. Gritty, Visceral future war fare. 2042 aint it. At least for me.
And i agree, fixing is wishful thinking. Will they add some more info to the "hiden" scoreboard? Prob. Will be get a super clean lean old school scoreboard? prob not. Specialists will stay .Will they make the maps more interesting ala levolution and more destructive? Nope. Will they add TDM? Most likely. A few more weapons next year? yeah. Im sure.
Still, that doesn't fix that the immersion isn't there. Esp with the story they setup - nothing in the maps makes it look like...there's been a war going on. On the other hand, BF One was much better at that, very visceral experience. And thats what i wanted from 2042. Gritty, Visceral future war fare. 2042 aint it. At least for me.
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