@ragnarok013 wrote:
@carsono311Definitely. A real MBT can elevate its main gun quite high in order to engage choppers. In 2042 the elevation needs a drastic improvement.
The need to raise the turret further was the first thing I called out when I played the Beta. The pitch indicator on the tank UI shows the same 20 degree upward range that BF4 tanks had but when playing it certainly doesn't feel like it aims as high. The open maps are just painful when you get Heli's/jets with the Air to Ground missles unlocked. There is basically nothing you can do to fight back as they attack from an angle to high to shoot at in return; the only thing that can hit them is the gunner on the HMG or Minigun but those do so little damage you'll die long before they get the Heli to even half health.
Also the staff shells in Bf4 only worked when a target was painted but could go after air vehicles, staff shells in 2042 are fire and forget, no targeting necessary, but ignore air vehicles.