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In BF4 I would join a squad and look at the map to see if they were in proximity to each other or all over the map. Stay with the ones who were in close proximity to each other becasue ually it mean they were working together.
Being able to find a good squad is crucial. The current model is random assignment with no role for the player to decide, which is the opposite of engaged gameplay.
There is nothing more annoying than joining a squad of players camping on a hill, miles from anywhere. Vehicles and snipers positioned in the most useless map positions. Or players than just don’t play the objective.
even worse, and I’ve had this quite a lot, is having a squad that just drive around like prat’s, I mean literally driving to the furthest part of the map.
So being able to leave a squad and find players that are going to make the game actually fun to play is absolutely crucial.
Even more crucial is that this stupid match making doesn’t breakup the squad every * * round. It’s utterly unbelievable that someone thought this re-match making every round made sense for a team game.
Absolutely bonkers.
- RayD_O14 years agoHero
@FlibberMeister wrote:There is nothing more annoying than joining a squad of players camping on a hill, miles from anywhere. Vehicles and snipers positioned in the most useless map positions. Or players than just don’t play the objective.
even worse, and I’ve had this quite a lot, is having a squad that just drive around like prat’s, I mean literally driving to the furthest part of the map.
So being able to leave a squad and find players that are going to make the game actually fun to play is absolutely crucial.
Even more crucial is that this stupid match making doesn’t breakup the squad every * * round. It’s utterly unbelievable that someone thought this re-match making every round made sense for a team game.Absolutely bonkers.
Sums it up perfectly, and as you say absolutely bonkers that anyone thought MM was a good idea, it is just bad on so many levels. !
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