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@ATFGunrI did measuerments today
Breakthrough 64 players gave me 83 ping along with 34-37 ALAT.
Its considered to be bad ping for me (after S5 update) Im usually having 74-75 ping.
I did some research on my side and even contacted ISP - we found to problems or changes in past months,
I also has 0 packet loss and my speed is fine, so the only issue here is ping, which is, actually fine for other games and applications. I will try to do measurements this evening/night to see if this matters.
- sgtPoulton3 years agoNew Veteran@ATFGunr Also, I was right about time. By midnight CET and beyond ping goes down to reasonable 66-67 as it was before. Probably because less people is playing by that time. Can't confirm or deny that as EA/DICE never post or reply here. Sad because there's basically no other games I play much, got along with all technical problems and bugs but have nothing to do with this.
- GrizzGolf3 years agoSeasoned Ace
I agree. It does feel a bit off. I just cant put my finger on it
- sgtPoulton3 years agoNew Veteran
Im armed with PingPlotter and continue my investigation.
Today I got back to my PC and my ping seems fine, 66 average, ~3ms jitter.
I have foundd old Atic's post about bf2042 using AWS infrastructure to host servers, however I couldnt find correct IP to ping.
With some social engineering I found EU Frankfurt server address is https://dynamodb.eu-central-1.amazonaws.com/
I did PingPlotter magic and it shows pretty good timings until I hit "mx01.Stockholm.gldn.net" which is obviosly a Sweden host. Right now when my ping is fine it shows 47 ping to that host and 0 packet loss. Once my ping goes high and I feel lags/rubberbanding I see pack loss grows up to 80% (while game debug shows theres no packet loss at all)
Right now my network is consistent, I don't know if my ISP changed something (we had long conversation about how BF2042 is important for me).
Cheers~
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