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  • @I_DYN4MO_I Not providing a server browser is the biggest mistake Dice / EA has ever made in this series. I hope the savings was worth the lost sales both of this game and any future ones.
  • @I_DYN4MO_I  Only positive development is that we at least seem to have a consistent choice between Conquest 64 and Conquest 128. From personal perspective I would not miss any 128p gamemode but I acknowledge there's people who like this so it's good they're being considered.

    But that's about where it stops with the positives. The franchise has 4 staple game-modes i.m.o:

    1. Conquest
    2. Breakthrough
    3. NORMAL Rush (no XL BS!)
    4. TDM

    These 4 should ALWAYS be available! Put these on the first tile when opening the AOW section. Any other interations and event modes should be put separate in their own or the portal section. A server browser with persistent servers for these 4 staples in AOW that run full map rotation is another requirement. 

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago

    One more thing. How does Dice think new players will react to this changing of playlists all the time? We recently had an influx of new players, who probably are still learning the game. Changing playlists and removing gamemodes is not going to help them.

    On top of that, the community calendar is only available on the website, which I'm sure not many people visit. Why is there no copy or a direct link to it on the game's homepage?

  • xVulture's avatar
    xVulture
    Seasoned Ace
    2 years ago
    @RanzigeRidder2 100% And within those tiles should be subtiles for each game, 64 or 128, specific 24/7 maps, etc.

    I've never understood why they don't have the organizational skills to have this base setup and then, as someone said, have the extras in their own spot or portal.

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