The drone EMP might need 1 more buff vs gadgets
While the current rate of the EMP is balanced vs vehicles in order to give them a window to fight back, it seems to be insufficient vs gadget spam
I was playing one of those 128 rush servers and I wanted to counter the enemy APS Sentinel spam. I successfully sneaked a drone behind their line and started my work.
But they could replace their sentinels so fast that I could not keep up by destroying 1 sentinel at a time with the current cooldown.
First I was thinking that I could use a shortened cooldown on the EMP but then I remembered that this could be too much harassment for enemy vehicles.
So the other solution is the following:
Each time a gadget is destroyed, there could be a blast with 1 meter radius that also destroys any other gadgets in that small sphere around the target gadget.
A drone which is in gadget destroying duty has to get really close and take a big risk. Lets make it worth the effort
I now edited and uploaded the video with the Drone trying in vain to end the sentinel menace. (includes a C5 drone cameo)