Forum Discussion
I appreciate your comments and efforts to argue with some people, although the arguments against my propositions have been unreasonable to the point of not being worth engaging with.
There are several other points I didn't even mention, but right now I want to focus on the point of Liz being a counter to the Nightbird.
In the title I mentioned "console" as this is where I have the most experience and information from.
Liz on console isn't much of a threat, since maneuvering vehicles is easier and aiming the missile harder.
- sk1lld2 years agoLegend
I think some of you are too young to remember BF1942 "Thats an ok thing" I was in my mid 40's when it released. Aircraft dog fights were common. Sometimes they would strafe infantry but mostly it was vehicle vs vehicle not the vehicle infantry farm simulator it has become. That was Battlefield to me, large infantry vs large infantry going toe to toe.
I mis this formula.
JMHO
- 2 years ago@sk1lld The bombers could wreck everything there, but were also easily downed by the fighters. And you could wreck the enemy fighters even with the HANOMAG on the halftracks. Good times.
BF1942 also had big enough maps for all the vehicles to breathe on, unlike this game where everything is crammed together. - MackTKau2 years agoSeasoned Ace@Wargame_Enj0yer BF1942 also had useful anti-air weapons on vehicles. They could do more than scratch damage.
Desert Combat, the 'modern day' predecessor mod that arguably kept 1942 relevant and bringing in new players, and saw DICE buy the group that made it, and helped set the development for Battlefield 2 being the success it was, also had effective AA. The SA-3 & Patriot guided missiles were absolutely deadly in the right hands. They also had handheld stingers that functioned like the BFV Fliegerfaust.
Air vehicles were also nowhere near as tanky. One SA3 missile would destroy a jet. No extinguisher, no autorepair, bam, dead. It meant pilots had to be real good.
It was also much harder to pilot helos in Desert Combat than it was in later games.
Unfortunately BF2's anti-air was very weak (especially in maps without the mobile AA), and the stationary stingers were death traps, and also suffered from the "magic flares" that plague the series.