Forum Discussion
People teamplays even less than ever, due to the live-service/game-pass system. Progression is based on assignments, not playing the 'core gameplay'.
Infantry fighting each other, are often 'sitting ducks' for fast moving air-vehicles. This is a fundamental problem with air-vehicles and infantry, and will be hard to solve.
Playing as 'anti-air-infantry' is boring. Games are played for having fun, not for 'doing boring work'.
@cso7777 wrote:
@UP_HawxxeyeI think there are several problems that hinder 'correct BF-gameplay'
People teamplays even less than ever, due to the live-service/game-pass system. Progression is based on assignments, not playing the 'core gameplay'.
Infantry fighting each other, are often 'sitting ducks' for fast moving air-vehicles. This is a fundamental problem with air-vehicles and infantry, and will be hard to solve.
Playing as 'anti-air-infantry' is boring. Games are played for having fun, not for 'doing boring work'.
Each to their own.
I consider causing an enemy vehicle to explode to be a worthy cause and I will happily do it as long as it is needed.
All that said, the nightbird is a bit of a cheat code due to how heavily it is armed compared to its agility and hitbox. This thing carries two special miniguns with little spread and long range (not even tanks have that) and missile launcher; It is as heavily armed as a gunship without the drawbacks (including how its firepower is not diluted by being spread between different seats)
- 2 years ago
NB miniguns are good at everything. They are easy to destroy infantry; even 30mm cannot compare with the effectiveness of miniguns against infantry. In a confrontation against aviation, there is nothing to say, miniguns are without any doubt the best option. Missile weapons add to its effectiveness and make it practically a strong strike unit on the battlefield. An additional bonus that no one else has - High maneuverability, a small hitbox and the ability to shoot LIS from the side with TV missiles.
Imba in one word.
When such solo pilots start to annoy me, I also take the NB and begin to * off their team. What other options are there?! - UP_Hawxxeye2 years agoLegend@AlkaniusRUS
Oh right, I forgot about how 2 Liz crew members can serve as two independent TV missile launching extensions.
The only problem is knowing other people who can use Liz well. - 2 years ago
@UP_Hawxxeye wrote:
@AlkaniusRUS
Oh right, I forgot about how 2 Liz crew members can serve as two independent TV missile launching extensions.
The only problem is knowing other people who can use Liz well.Why a second one, you can do very well in solo. After all, it is not necessary to guide the TV Rocket to the target. Pointed at the target, turned on the acceleration and that's it, switch back to the pilot. And the rocket itself will reach the standing target. This is how I deal with tanks, 2 AGMs and 1 TV missile, the damage is stunning for a dunk. Then, in a quiet place, you reload the G-84 between times.
- 2 years ago@UP_Hawxxeye A nightbird like vehicle is also in Battlebit, here players can sit on the sides and fire off RPG's. Making it a tankkiller. Which is fun because the nightbird is actually balacned there. Few MG players can focus fire (normal bullets actually do decent damage to helicopters in that game) and down it quickly and/or quickly kill the passengers.
I wish DICE would make bullets do real damage to aircraft. - UP_Hawxxeye2 years agoLegend@Wargame_Enj0yer
In the case of the nightbird, it makes a ton of sense for it to take considerable damage out of small arms fire.
It is not armored. - XXXSELVERXXX2 years agoSeasoned Veteran
It would be a great opportunity to solve 2 problems at once with giving AP rounds that purpose and making them especially effective against air/lightly armored vehicles.
- sk1lld2 years agoLegend
I would also like it if you could damage air vehicles with small arms fire.
- XXXSELVERXXX2 years agoSeasoned Veteran
Well they "can" ... sort of.
Standard ammo with the SFAR for example tickles aircraft, but the standard ammo on the M60 doesn't even do that.
- sk1lld2 years agoLegend
- cso77772 years agoSeasoned Ace
.50 cal 'sniper-rifles' are anti-vehicle weapons in real life. Why not do the same in this game?
It shouldn't be able to 'oneshot' a NB, but doing 'real' damage would be nice.
- UP_Hawxxeye2 years agoLegend@cso7777
It seems that DICE decided to balance their damage on vehicles based on the assumption that like 10 people use them at once.