3 years ago
The Question of Aim Assist
Okay, I'm finally putting this here, because I am really, really at a loss. How powerful is the console aim assist? From my POV, it might as well be a legalised aimbot. Currently, I have to resort...
Aim assist has been cranked up so much that it has become quite close to an actual aimbot, same with CoD. It's a skill equalizer and it has greatly lowered the skill curve. No program should do the aiming for you, it's just a legalized form of cheating to appease the console crowd.
FPS games with a controller is always sub-optimal, but there are much better and more fair ways to improve purely through a player's own effort and compete with M+K, like gyro aiming for one.
I tested out the new PF51 pistol in a solo server against bots. Utterly shreds them. Take it into an MP match, however, and you run into console players who will, of course, instantly kill you as they're being blitzed by it. It really is like their TTD is twice as long, and their TTK is measured in nanoseconds. Constantly playing matches with 64 enemies and getting capped everywhere I go by the same handful of consolers. Two hit kill here, two hit kill there. Headshot, headshot, headshot. They're blatantly tracking through walls and obstacles, to the point they're finding you in hiding spots simply by looking near them.
Of further note is that the difference between my AM40s TTK, and that of a console players, is ridiculous. Their accuracy is likewise ludicrous for using the hi power ammunition, which will frequently run dry before a kill unless you land almost all shots. Of course, being console players, they just have to aim in the vague vicinity to land every bullet. Its how they keep surviving close quarters fights, or snap locking onto you as you ambush them from the other direction.
Jackfrags says there's less recoil on consoles.
there's roughly 25% less recoil on console
lol NO. I'm on PS5 and can confirm that the game doesn't aim for you in any sensible sense - the sticky aim assist (which is pretty much reduced sensitivity when the crosshair is on/near target) is nothing like an aimbot and the snap on aim assist seems to only kick in when the target is moving realy fast/ there are multiple moving targets close together/ the crosshair is really close to the target. The player has to do most of the job.
Except this isn't lining up with my bulk experience. I was testing aa setup in solo mode with the SWS. Short barrel, stubby grip, holo sight etc. Came across some bots inside the ship. Go into aim, fire, small movement from the bot makes the shot miss. Adjust, fire. Small movement makes it miss again. Getting the shot to connect with them with a quick scope in meant, on average, throwing down a few rounds. Now contrast this with a console player who, using the same setup, instantly beaned me in the head from a lower position, as I barely appeared near a railing, for a split second. That is not a fluke occurrence either. Something is letting them land shots more consistently, more quickly, than you can with mouse and keyboard. We're also talking about players under the rank of 30, sometimes under the rank of 10, pulling off these amazing headshots all the time. And the common denominator is that they are always on console.
Furthermore, in a round I just finished, I was grappling up the side of the ship, swinging to the side as I do to make myself a harder target. In that moment it takes to go up, a Rank 9 on console hit and killed me instantly...from 150m, with an M5A3 that only had a TV2 scope as an attachment.
@Moab23 wrote:Except this isn't lining up with my bulk experience. I was testing aa setup in solo mode with the SWS. Short barrel, stubby grip, holo sight etc. Came across some bots inside the ship. Go into aim, fire, small movement from the bot makes the shot miss. Adjust, fire. Small movement makes it miss again. Getting the shot to connect with them with a quick scope in meant, on average, throwing down a few rounds. Now contrast this with a console player who, using the same setup, instantly beaned me in the head from a lower position, as I barely appeared near a railing, for a split second. That is not a fluke occurrence either. Something is letting them land shots more consistently, more quickly, than you can with mouse and keyboard. We're also talking about players under the rank of 30, sometimes under the rank of 10, pulling off these amazing headshots all the time. And the common denominator is that they are always on console.
Furthermore, in a round I just finished, I was grappling up the side of the ship, swinging to the side as I do to make myself a harder target. In that moment it takes to go up, a Rank 9 on console hit and killed me instantly...from 150m, with an M5A3 that only had a TV2 scope as an attachment.
Just to be clear - you are complaining aim assist is really strong except when you test it and you can't hit a shot?
@Kunstula wrote:Aim assist has been cranked up so much that it has become quite close to an actual aimbot, same with CoD. It's a skill equalizer and it has greatly lowered the skill curve. No program should do the aiming for you, it's just a legalized form of cheating to appease the console crowd.
FPS games with a controller is always sub-optimal, but there are much better and more fair ways to improve purely through a player's own effort and compete with M+K, like gyro aiming for one.
Aim Assist is not doing what you think it’s doing.