4 years ago
The Question of Aim Assist
Okay, I'm finally putting this here, because I am really, really at a loss. How powerful is the console aim assist? From my POV, it might as well be a legalised aimbot. Currently, I have to resort...
@TheseusJason I just wish the game had what felt like an active system running to stop people who are cheating. In past games you'd see evidence of the anti-cheat working in messages displayed at the top and it felt like there were far less people using cheats aside from the incredibly obvious ones who would slip in just to machine gun everyone from a hilltop.
I've seen that happen maybe twice at most in 2042, but it feels like there is systemic low-level usage. Or, as I've suspected for a while, low rank players are getting a booster by the game. Couple this with crossplay, which you have to resort to to play certain modes like breakthrough, and the frustration is further compounded. Instakills, laser beam accuracy. Too many players are fixated on you before you ever see each other. Minimap accuracy is not sufficient enough to know precisely where someone is in a heartbeat before rounding a corner. I've had enemies (the vast majority of whom are always low rank or console) clearly looking at me before they actually appear, and they aren't using any kind of scan or passive detection ability. Fire one shot and you're done.
Enemy players will beat you out with an SMG versus your AR even at range and after you fired first. Switch to an SMG and they'll instantly beat you out with an AR. Players are firing perfectly at people through dense smoke, which even IR cannot see through in this game to explain it. Dust, obstacles, nothing seems to interfere with their shots.
There's too much perfect accuracy, too much high KDR amongst very low ranked players for it to be entirely fair, whether its from the game imposing something or something third-party. I'll add as well that these players frequently jump to the top of a round, dominate it, and then disappear, which further reinforces suspicions.
@TheseusJason I forever have the issue of certain players homing in on me. Almost every round there are 3-4 (usually) who will be up at the top who will intercept or find you regardless of what flag you're attacking. If you get into a firefight with a group, there's is a massive chance this player will be in amongst them and WILL be the one to kill you. I've had some of these players instantly locate me in a random field where I was hidden. Doesn't matter on their rank either.
I don't even see it as a case of experience either. Sometimes I'll know where people like to hide or situate themselves, or I'll see some tracer fire coming from a particular place (frequently how I'd spot people from aircraft). But these people do this without these elements. They'll see you through smoke and dust.
This is how it is in non-crossplay gameplay, and they feel like bots/console players with regards to their accuracy and ability to tank massive damage.
When you have to use crossplay to get a game going, the overall experience gets worse, because then you're dealing with instant headshots from console players (last night I was killed in a heartbeat by console players three times, always with a headshot). You cannot even begin to fire at them before you're dead, and it suggests that all of their rounds are going smack on target. You can hear it sometimes when you get hit. Instead of a hit, a tiny gap, hit, tiny gap, hit, death etc, its just a staccato hit, hit, hit, hit, death. Most egregious if you're running perpendicular to them and you have something that will intermittently obstruct shots, like railings.
But its funny how much these players match bot capabilities. Sometimes bots will just annihilate you with one or two perfect shots regardless of movement or reaction, and that's exactly what these players feel like. I mean I still can't figure how I died instantly, while running, to a half second minigun burst from a Hind racing overhead from right to left, while ascending. The actual amount of time that gunner had to spot me, spool up, fire and put enough rounds in to actually kill me didn't add up with how quickly it happened. I've unloaded a Hind minigun on players before and even relatively stationary the TTK is not quick.
@Moab23how's your internet connection? Some of your insta-deaths could be due to it also. I personally don't have many (i.e. nothing out of the ordinary).
Re. crossplay-on: browsing the EA 'F1' game forum I see others complaining of odd events when playing across platforms. Seems Codemasters haven't cracked it either... There must be some inherent network issues when PC, Xbox and PS play together.
My only gripes currently with '2042' is really only the E.S.P. abilities of some players + grenades spam. I don't even mind the recoil and spread changes.