@carsono311 wrote:
@CyberDymeI am sorry, but I must not have experienced what you did in the Open Beta… UI was always clear and sharp for me.
Not sure what to offer now…
Btw @carsono311 ,
If you care to share: Was you on PC or on console for the beta?
I was myself solely on PS5 the first days.
And had a shocking poor experience.
And then the last day I tried on a friend's PC and here it was still not great, but absolutely much much better!
Game fluidity, hit registration, vehicle movements, etc.
All certainly aiding to the PC players probably gave a much more positive feedback than what some of us on console experienced.
Now for the UI, several very poor design decisions were left in there. (we talk about the soldier infomatics, like ammo, health, weapon/vehicle data...)
Aka the color choice of some of the frames/numbers/graphics. And that there was no proper background contrast color. Next to the dimensions of many of the elements were just clunky and clumsy, while the screen resolution and color scheme would allow it to have been much much better in contrast and clarity. But think that was no matter which platform we played on. But screen flickering and vehicle/enemy teletransportations nonstop on the screen probably did not improve the mood of the console player in that mess. 😀