Forum Discussion
UP_LordPlumber
2 years agoSeasoned Ace
@RaginSam You explained why I want weapon limitation in the following point regarding specialists.
Yes, it CAN be good to have total freedom, but then again you start running into cheese combos like snipers with unlimited ammo that camp on the edge of a map. Weapons can be free for all, but certain limitations will have to be in place to keep balance. Same as with gadgets.
Once you remove scatter nade, shield, flying squirrel quit, guess what you're left with? That's right, a classic BF class formula.
MMO-style character builds can work, but do you honestly think Dice has the mental capability to develop such a system and make it work? I don't think so
Yes, it CAN be good to have total freedom, but then again you start running into cheese combos like snipers with unlimited ammo that camp on the edge of a map. Weapons can be free for all, but certain limitations will have to be in place to keep balance. Same as with gadgets.
Once you remove scatter nade, shield, flying squirrel quit, guess what you're left with? That's right, a classic BF class formula.
MMO-style character builds can work, but do you honestly think Dice has the mental capability to develop such a system and make it work? I don't think so
cso7777
2 years agoSeasoned Ace
@UP_LordPlumber I like your list very much.
I agree on snipers perhaps not being usable by 'anyone', but earlier games had issues with some "weapon-classes" being too good, and this resulted in classes becoming dominant (like assault in BF4) or unplayable on some maps (medics in BFV on larger maps). I think guns like ARs should be usable by all players of any class.
The weapons rock-paper-scissors system is too often not fun, when its forced on players by the class-system.
I agree on snipers perhaps not being usable by 'anyone', but earlier games had issues with some "weapon-classes" being too good, and this resulted in classes becoming dominant (like assault in BF4) or unplayable on some maps (medics in BFV on larger maps). I think guns like ARs should be usable by all players of any class.
The weapons rock-paper-scissors system is too often not fun, when its forced on players by the class-system.
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