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Oberleutnant-I's avatar
4 years ago
Solved

Things wrong with the game (BF 2042)

Appart for the horrible performance on PC and the bugs, here are the things that are wrong in this game. 1. Specialists is a good idea NO its not. This game does not feel like a battlefield game. ...
  • CyberDyme's avatar
    4 years ago

    Hi @Oberleutnant-I ,

    We have already created another thread here, just to list the main things that are wrong/broken/still totally missing in this game here for it to be called a Battlefield game:

    https://answers.ea.com/t5/General-Discussion/Played-100-hours-now-The-honeymoon-is-over-Going-from-somewhat/m-p/10992793#M42591

    As this EA Website is too small for us to be able to list ALL the things that are wrong with this game, then here is the shortlist:

    Core Features:
    • No single-player story/campaign mode

    • No standard server browser

    • Fewer standardized game modes (Can't even play TDM or smaller scale modes without relying on community servers. Really?)

    • No persistent lobbies (seriously why do I have to matchmake after EVERY round?)

    • Fewer in-game assignments (none outside of cosmetic unlocks)

    • No class system

    • Less character customization options (than BF5)

    • No profile progress/stats page in the menu

    • No battle log/stats tracker for other players

    • No global leader boards

    • No end of round assignment progress screen

    • No dog tags (they still sort of exist I guess?)

    • No custom emblems

    • Fewer achievements

    • No medals

    • No cross-game profile screen (BF 4, HL, 1, and V were all linked by a menu if you owned them digitally, was a neat feature.)

    • No spectator mode

    • No permanent community servers (would be useful for clans and events)

    • No Central US servers

    • No test range (this one is sort of compensated for with single payer servers vs bots)

    • No 3D spotting

    Infantry Gameplay:
    • Fewer guns (even including all the portal guns, BF4 still had more at launch)

    • Fewer infantry gadgets

    • No manual leaning

    • No diving while swimming

    • No high wall vaulting

    • No crouch sprinting

    • No backwards prone

    • No explosion knockback

    • No rolling after falling from heights

    • No ammo or health pickup off teammates

    • No scope zeroing

    • No tiered reloads/paused reloads

    • No melee weapon choices

    • No thermal optics

    • No indirect fire gadgets

    • Less anti-tank launchers (Come on man only one?)

    • No lock-on launchers (The M5 works with the SOFLAM but that requires 2 people)

    • No AP mines/claymores

    • No suppression mechanic (This one I don't mind but I'm including everything)

    • No first person takedown animations (whether this is a downgrade is up for debate, but I think it is)

    Vehicles:
    • Fewer vehicle types (and separate vehicle progression per faction even though they are functionally identical... why???)

    • No naval vehicles (Except I guess the hovercraft technically)

    • No vehicle gunner direction indicator

    • No lock on direction indicator

    • No vehicle enter/exit animations

    • No tank turret decoupling (This was so great in BF4!)

    • Less vehicle driver/pilot customization options

    • No tank zoom customization options

    • No tank gunner customization options

    • No heli gunner secondary weapons

    • No separate heli/fixed-wing controls

    • No rocket aiming reticle for helictopters

    • No control input while looking behind/free looking in aircraft (BF1 and V pilots, this one is gonna absolutely suck for you guys)

    • No joystick/non-generic gamepad support

    • General consensus seems to be that the helicopter and fixed wing flight models are a step down from BF4.

    • No behemoths

    Scoring System:
    • No squad wipe scoring

    • No player damage points

    • No vehicle damage points

    • No vehicle kill assist points

    • No headshot bonus

    • No long-range kill bonus

    • No assist counts as kill bonus

    • No multi-kill bonus

    • No killstreak stopped bonus

    • No comeback bonus

    • No squad objective play bonus

    • Oversimplified teamplay scoring (i.e. healing a teammate always gives you a flat +5xp rather than being based on how much you heal them)

    Squad and Teamwork:
    • No commander

    • No special squad call-in abilities

    • No squad field upgrades

    • No in-game VOIP (coming soonTM)

    • Fewer factions (with almost nothing to give the 2 factions any distinction)

    • No cross-team chat

    • No team changing

    • No "create new squad" option

    • No clans/platoons (coming soonTM)

    • No view of squadmates while in the spawn screen

    • No "Medic incoming" indicator in downed state (coming soonTM)

    • No rank names/icons, just a number.

    Maps:
    • Lack of persistent servers means poor map rotation (Played now for 100 hours and never saw Kaleidescope or Breakaway)

    • Fewer base game maps (not including portal maps)

    • No static weapon emplacements

    • Few destructible buildings

    • Very poor balance between vehicle and infantry gameplay

    • No infantry focused maps

    • No game changing levolution

    • Absolutely zero cover between capture zones

    • Poor spawn points (Constantly spawning in the open/visible to enemies)

    • No fortification building (given how open all the maps are, this could have been super useful)

    • Fewer urban areas

    • No naval maps

    UI and Quality of Life:
    • Less control customization options

    • Less UI customization options

    • No HUD/icon opacity customization

    • No HUD scaling customization options

    • No gunsight reticle customization options

    • No network performance graph

    • No individual player scoreboard

    • No ability to zoom in on the spawn map

    • Less detail in the 'who killed you' screen

    • Less ultrawide monitor support (hud ratio is locked in at 16:9)

    • Very poor friend joining system (Lack of server browser makes playing with more than 4 friends completely impossible)

    • Poor console aim assist.  Hopefully this will come with the D1 patch or all console players will be lost...

    • No in-game crossplay toggle option (you have to change your global console settings)

    Audio:
    • General consensus seems to be the audio design is bad, especially compared to both BF3 and BF1.

    • 3D soundscape is almost non-existent

    • Less impactful soundtrack (menu music is very dull and repetitive)

    • End of round music is dull and uninteresting (compared to BF1 and V this is a big downgrade)

    • End of round voicelines are just awful. Hate them really by now...

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