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After having skimmed through this thread I can say a few things.
- If a team of either 32 or 64 players is willingly ignoring an Attack-Heli to play as it likes then they deserve to be farmed without mercy or respite. The average BF player-base has entirely adopted the idea of "this is a teamplay game so someone else will deal with it its not my job" and it is time for either of two things to happen. These players remain crop to be farmed by better players or they get their act together and start thinking and breathing at the same time. This is not a BR where everyone plays for themselves, this is not COD where the average idea of "teammates" stops at the fact that you just can't shoot them dead.
- 2042 has by far some of the most prolific ways of dealing with any Aircraft with the sole exception being the former "Transport helis" now called Gunships.
- Use the Wildcat with either 30mm or 35mm cannons to shread most anything as long as you are not letting the guns overheat like a *. Additionally do not rely on the lock-on AA missiles. They are a waste of your time and don't forget to add the Flak pod to your loadout as additional DMG to be dealt to flying enemies
- LATV and the hovercraft have access to the 20mm Flak gun so equip it and call them in and pounce on unsuspecting vehicles. Feel free to move the vehicle to stay unpredictable.
- The MAV has the 50mm that deals a truckload of DMG to vehicles in general while being the most heavily armed vehicle in the game. Additionally, the MAV has the 40mm canister pod that can snipe pilots out of the Nightbird if you hit the windshield and also deals respectable DMG out at ranges beyond 70m if you can lead enough.
- The Brawler has access to the APDS dealing a lot of DMG to any vehicle as well as the 20mm Flak on top of having APS nullifying any rockets shot by choppers or the 50mm
- Tanks can oneshot any heli and plane with the exception being the "Gunships". It's not difficult once you get the hang of it. Every time I play 2042 I get at the very least 2-4 Helis with the MBTs
- Use the TOR. If you can not kill a heli with the TOR at range then there is sadly nothing I can do for you it's brain-dead easy and I am pretty sure my grandmother can do it if I explain it to her once.
- Use the M5 with a bit of practice you can learn to use the launcher to dumbfire at choppers especially less skilled pilots who hover a lot and will die like flies to that
Should you still get farmed by a heli after all that advice I again regret to inform you that there is nothing anyone can do to help you.
- 2 years ago
Solid post. You expanded on my point more eloquently too.
I think I might take some of those lines for future use.
"If you do not like to be farmed, stop playing like a crop"
@VOLBANKER_PC You beat me for 1 hour, I am at 49h of objective time.
- MADMAC50K2 years agoSeasoned Ace
@X-Sunslayer-X wrote:After having skimmed through this thread I can say a few things.
- If a team of either 32 or 64 players is willingly ignoring an Attack-Heli to play as it likes then they deserve to be farmed without mercy or respite. The average BF player-base has entirely adopted the idea of "this is a teamplay game so someone else will deal with it its not my job" and it is time for either of two things to happen. These players remain crop to be farmed by better players or they get their act together and start thinking and breathing at the same time. This is not a BR where everyone plays for themselves, this is not COD where the average idea of "teammates" stops at the fact that you just can't shoot them dead.
- 2042 has by far some of the most prolific ways of dealing with any Aircraft with the sole exception being the former "Transport helis" now called Gunships.
- Use the Wildcat with either 30mm or 35mm cannons to shread most anything as long as you are not letting the guns overheat like a *. Additionally do not rely on the lock-on AA missiles. They are a waste of your time and don't forget to add the Flak pod to your loadout as additional DMG to be dealt to flying enemies
- LATV and the hovercraft have access to the 20mm Flak gun so equip it and call them in and pounce on unsuspecting vehicles. Feel free to move the vehicle to stay unpredictable.
- The MAV has the 50mm that deals a truckload of DMG to vehicles in general while being the most heavily armed vehicle in the game. Additionally, the MAV has the 40mm canister pod that can snipe pilots out of the Nightbird if you hit the windshield and also deals respectable DMG out at ranges beyond 70m if you can lead enough.
- The Brawler has access to the APDS dealing a lot of DMG to any vehicle as well as the 20mm Flak on top of having APS nullifying any rockets shot by choppers or the 50mm
- Tanks can oneshot any heli and plane with the exception being the "Gunships". It's not difficult once you get the hang of it. Every time I play 2042 I get at the very least 2-4 Helis with the MBTs
- Use the TOR. If you can not kill a heli with the TOR at range then there is sadly nothing I can do for you it's brain-dead easy and I am pretty sure my grandmother can do it if I explain it to her once.
- Use the M5 with a bit of practice you can learn to use the launcher to dumbfire at choppers especially less skilled pilots who hover a lot and will die like flies to that
Should you still get farmed by a heli after all that advice I again regret to inform you that there is nothing anyone can do to help you.
I like how you say there we have the "most prolific ways" of dealing with Aircraft and then list 6 ways that all require other vehicles. Including saying that G2A lock on missiles are useless (unlike A2G missiles from aircraft), suggest using APDS on aircraft(!?). With civilian vehicles now being mostly removed, most other vehicles are usually unavailable anyway - so you want to me to waste half the round in the deploy screen waiting for a vehicle to become available? If the vehicles are so great, they won't respawn for ages! 😉
If only there was an infantry class that could deal with vehicles effectively and not have to rely on other vehicles to do it - I dunno - we called it "engineer" or something....
So to sum up I either have to wait for another vehicle to become available, or hope that some of the pilots are total noobs and just hover in front of me? Otherwise, get farmed......
So thanks, but mostly useless advice there...
- Man_iLoveFishing2 years agoSeasoned Ace@MADMAC50K I just wonder, why can so many solo vehicles alone and you can't. By your logic you want to destroy vehicle alone in distance, imagine if that would be case? Vehicles couldn't get out of spawn. Skill issue for you now, move on. Try detication, works well.
- MADMAC50K2 years agoSeasoned Ace@Man_iLoveFishing I can solo vehicles just fine. Just not with the engineer class unless I use C5/Mines. My point is the engineer class is meant to be the anti-vehicle class. DICE re-introduced the class system for that purpose. The engineer class cannot solo air vehicles without using a vehicle or relying on teamplay, which just doesn't exist in most rounds. LIS rockets used to be one answer, until they nerfed the control sensitivity.
- X-Sunslayer-X2 years agoSeasoned Ace@MADMAC50K you clearly do not understand the point here... It is an idiotic idea to have the mindset that one infantry player should always have 100% ability to destroy a vehicle without putting in any effort.
The LATV is almost always available and can be called in at a moments notice to lay a trap for unsuspecting air vehicles.
The lock-ons are stupid because they are easily countered and I can not even begin to count the times I have seen Wildcat drivers use lock-ons instead of shooting their main guns at a heli within 50m allowing them to get away. The underlying problem is still that vehicle vs vehicle gameplay is an absolute bore in this game. skill has nothing to do with it 9/10 times if one vehicle has APS and the other doesn't its just dead or if its the TOR tank sitting in base you are just gone. Try and remember that teamplay starts with you- 2 years ago
@X-Sunslayer-X
and also the fights between two equal jet pilots are decided by who is on whose tail with little room for any outplayingBF4 had alot more nuanced vehicle gameplay between the flare/ ECM separation and the speed control for optimizing the turn speed.
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