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X-Sunslayer-X
2 years agoSeasoned Ace
@MADMAC50K you clearly do not understand the point here... It is an idiotic idea to have the mindset that one infantry player should always have 100% ability to destroy a vehicle without putting in any effort.
The LATV is almost always available and can be called in at a moments notice to lay a trap for unsuspecting air vehicles.
The lock-ons are stupid because they are easily countered and I can not even begin to count the times I have seen Wildcat drivers use lock-ons instead of shooting their main guns at a heli within 50m allowing them to get away. The underlying problem is still that vehicle vs vehicle gameplay is an absolute bore in this game. skill has nothing to do with it 9/10 times if one vehicle has APS and the other doesn't its just dead or if its the TOR tank sitting in base you are just gone. Try and remember that teamplay starts with you
The LATV is almost always available and can be called in at a moments notice to lay a trap for unsuspecting air vehicles.
The lock-ons are stupid because they are easily countered and I can not even begin to count the times I have seen Wildcat drivers use lock-ons instead of shooting their main guns at a heli within 50m allowing them to get away. The underlying problem is still that vehicle vs vehicle gameplay is an absolute bore in this game. skill has nothing to do with it 9/10 times if one vehicle has APS and the other doesn't its just dead or if its the TOR tank sitting in base you are just gone. Try and remember that teamplay starts with you
2 years ago
@X-Sunslayer-X
and also the fights between two equal jet pilots are decided by who is on whose tail with little room for any outplaying
BF4 had alot more nuanced vehicle gameplay between the flare/ ECM separation and the speed control for optimizing the turn speed.
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