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Last couple of conquest games has been very unbalanced due to attack choppers and jets. Other side just dominates the game and it ends up to 800-0. And do not bring up the crap about the teamwork here. I couldn't get the tank even out from home base before it was already destroyed. Nice work from dice, getting better all the time...
@Kompura wrote:Last couple of conquest games has been very unbalanced due to attack choppers and jets. Other side just dominates the game and it ends up to 800-0. And do not bring up the crap about the teamwork here. I couldn't get the tank even out from home base before it was already destroyed. Nice work from dice, getting better all the time...
The dominance of the attack choppers and jet in those two rounds you described are not the cause but the symptom of the make-up of the two teams and their choices on the field.
A player in the team can vary from being a huge asset to being more of a waste of space than a standard A.I. bot.
Because I am sure as heck that if the attack choppers in particular were getting rao-hacked and locked on enough, they would be spending most of their time in hiding or on the spawn screen
- MADMAC50K2 years agoSeasoned Ace@TG_Maveric2022 But why should it take so many team players, with the same mindset, and motivation (which hardly ever happens), to spend time away from PTFO to have to deal with choppers and jets? It sure doesn't take any team play other than a pilot, to jump in one and go farm a load of infantry. It's a problem with lack of skill matchmaking and unbalanced vehicle/infantry attack/counter mechanics. DICE aren't going to introduce SMM, so the obvious answer is to make the vehicle to infantry counter balance better. Right now, skilled infantry don't have a chance against skilled pilots.
- 2 years ago
@MADMAC50K
Pilots also benefit from teamplay.
It is much better for a pilot / gunner if people are bothered to spot enemies for their team.An attack helicopter with a gunner is much more formidable than one without one. A heli with passenger seats benefits from repairs or extra missile launchers on the side
A pilot will live longer if the team on the ground is actually attacking the Wildcat that is firing at the pilot or shooting at the the soldiers who get out of cover to fire missiles on the aircraft.
One of the most important lessons about Battlefield games that I had to learn for myself is that one is not going to have a good time if they only play alone without a a party of friends of a platoon.
This is not a gameplay balance issue, it is simply that this game is made to be played as a team where people help each other instead of playing like lone wolves.My enjoyment of the game increased by orders of magnitude since BFV just because I found a fun platoon which helped me to have 1 to several people who wont ignore my requests for aid.
- MADMAC50K2 years agoSeasoned Ace@TG_Maveric2022 I play as a teamplayer every round I play. Spotting, giving orders as SL, dropping ammo, heals, health for my squad/team. Even looking at what class we have in the squad before the round starts etc. But in order for the game to be balanced, everyone has to do that, and that doesn't happen. Lone wolfs and those just seeking high K/D aren't penalised. Those that do play well aren't rewarded enough. DICE are trying to force teamplay by making vehicles OP. Instead it's just driving player numbers down as people getting tired of being farmed and go play something else.
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