3 years ago
Ticket Bleed
Ticket bleed is currently unfair. I've seen this happen multiple times where enemy teams hold one, that is ONE, more flag than us, and we bleed a hundred + tickets in no time at all. Yet when we cap ...
I believe this a problem with the new Flashpoint map due to design changes. I opened this thread below giving my thoughts on why it's happening and how I think DICE should fix it. Either no one agreed with my take, or no one cares.
It did it again in that match. We were winning, had most flags. Enemy caps one more flag, and the bleed takes us way below them. Then we capture more flags, and their bleed is non-existent. They cap back, and within about three minutes we've dropped three hundred tickets. We're at 60 and they're at 250. Simply no way to win.