Forum Discussion
Tank Maps:
I feel the battlefield 2042 maps are not tank friendly. Here is what could be done.
- Make the terrain tank friendly.. Don't have too many obstacles.
- Fix the turret angle, I should be able to hit low flying helis. Or troops at a height.
- Let opposite team build any tank structures to safe guard the post. At the same time, let friendly infantry broke those to allow friendly tank to move.
Max Limit Ammo for Vehicles vs overheat or slow reload
When infantry has a limit of ammo, so should vehicles. Once a vehicle spends all its ammo, it needs to rearm itself.
How can vehicles re-arm.
- Go to home base and sit their for x minutes.
- Call for supply drop.
- These supply drops have to be limited. And can't be stolen, but can be destroyed.
- A heli has to set down to rearm, which on a battlefield is not easy, but player can decide.
- Supply drop needs a cargo plane like C17, C130, to drop.
- Cargo plane flying high can be shot down by fighter aircraft or AAA, but it should not be easy.
Fighter rearming:
For fighters, let them know the cargo drop is coming, they have to fly with the cargo aircraft at least half length of the map to rearm.
This would be tricky, especially if you have enemy aircraft which can hit you and cargo both.
How the cargo aircrafts work
- Each cargo drop will be announced ahead of time. This is to let friendlys be ready.
- Cargo aircraft will have chaff and flare to defend, making it difficult too shot down.
- Cargo aircraft can defend against 2 or max 3 missiles only.
- Cargo drop can be at multiple locations.
The bombers:
Team capturing a special point or able to put a special beacon, should win a chance to bring in a stealth bomber. The bomber will allow infantry to drop heavy JDAMs which can do lot of damage.
- RMEChief3 years agoLegend
@drekoM wrote:Tank Maps:
I feel the battlefield 2042 maps are not tank friendly. Here is what could be done.
- Make the terrain tank friendly.. Don't have too many obstacles.
- Fix the turret angle, I should be able to hit low flying helis. Or troops at a height.
- Let opposite team build any tank structures to safe guard the post. At the same time, let friendly infantry broke those to allow friendly tank to move.
Max Limit Ammo for Vehicles vs overheat or slow reload
When infantry has a limit of ammo, so should vehicles. Once a vehicle spends all its ammo, it needs to rearm itself.
How can vehicles re-arm.
- Go to home base and sit their for x minutes.
- Call for supply drop.
- These supply drops have to be limited. And can't be stolen, but can be destroyed.
- A heli has to set down to rearm, which on a battlefield is not easy, but player can decide.
- Supply drop needs a cargo plane like C17, C130, to drop.
- Cargo plane flying high can be shot down by fighter aircraft or AAA, but it should not be easy.
Fighter rearming:
For fighters, let them know the cargo drop is coming, they have to fly with the cargo aircraft at least half length of the map to rearm.This would be tricky, especially if you have enemy aircraft which can hit you and cargo both.
How the cargo aircrafts work
- Each cargo drop will be announced ahead of time. This is to let friendlys be ready.
- Cargo aircraft will have chaff and flare to defend, making it difficult too shot down.
- Cargo aircraft can defend against 2 or max 3 missiles only.
- Cargo drop can be at multiple locations.
The bombers:Team capturing a special point or able to put a special beacon, should win a chance to bring in a stealth bomber. The bomber will allow infantry to drop heavy JDAMs which can do lot of damage.
Everything seems fair, but no more indirect fire please. Infantry is at such a disadvantage already, the last thing we need is another bomb from above.
I always thought Angel's supply crate was a cargo drop. They just need to make it a resupply point/refuel point for vehicles.
- cso77773 years agoSeasoned Ace
I agree on a lot of the points.
But please no thermals for vehicles, that was pretty bad in BF4.
For me infantry and vehicle-gameplay should be "separated" more if possible. One problem in 2042 is that infantry has to deal too much with vehicles. which has made the infantry gameplay perhaps the worst ever in a BF-game. Vehicles in BF4 were pretty OP, but the maps were much better designed (more height variations on the ground, more cover etc) and you could fight other infantry without getting bombed by a heli/plane or "sniped" by a tank, all the time. I think this is mostly a matter of less explosives from air-units and then maps where infantry can fight in areas where the vehicles cannot enter (like buildings, underground tunnels etc).
- 3 years ago
I like the vehicle balance in BF4, its what makes battlefield - battlefield. Else you have other games.
I really enjoy the fact that a good tank, heli and troop can make for a very interesting game play.
But why no thermals?
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