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The idea is what is the least changes needed to make a new version of the game..
OP,
I will try to answer based on your numbers.
but first, a few contradictory statements:
You state " don't let enemy plan based on how you look. " - yet that is exactly what the class system did before. You even knew what type of weapon they had before. Now all you know is what gadget they may have. Visual recognition was much more prevalent in previous titles.
Then you say " Its a military game" but then say "Let player choose the gender" - does choosing skins and your face in a 1st person shooter really matter when you can't see it during the game? I always found skins and stuff very odd (especially for purchase) when you can't even enjoy them. So would gender even matter? Do we want a dev wasting time on different models, GUI selections just for this? Just put a helmet and mask on every player so you don't need to determine gender, we are all Pats.
1. Agree on uniforms
2. I agree on classes, but limit it to class and camo, weapons and gadgets restricted again
3. Yes, all vehicles and aircraft should have subclasses
4. They also need to phyx physics, they are broken, we are not fighting on Mars
5. The T-system was actually one of the best additions to the game. Do you think this makes the game worse? Players die so often that I don't even know how many use it.
6. We have one, yet it is fake, but you make it seem like we don't have anything.
7. This has always been exploited, especially players from the losing team jumping to the winning team when a spot opens up. I wouldn't mind it, but it should only be available when one team has significantly less players than the other.
8. Agree
9. Probably to be semi realistic as a vehicle would need major work to change out a turret, doing it on the fly would be crazy.
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