2 years ago
Time to nerf Wildcat
You have nerfed everything else pretty much but AA still stays stupidly strong. Can you please tell me what is the the safe height and distance to avoid being locked by insanely overpowered small...
The Wildcat is extremely weak against aircraft and a poor excuse for an AA vehicle. The turret is weak and does tickling damage, the elevation of the turret is pointlessly limited and it has no active countermeasures. I just played a round against somebody with rocket pods on the jets and it was absolutely shocking how asymmetric the battles were in their favour. And don't get me started on the more heavily armoured choppers. It is absolutely unbalanced and frankly a waste of a vehicle slot at this point.
I've played using AA vehicles in all BF titles and this is by far the worst, seemingly made worse through poorly thought-out balance patches.
@SkyL4Ncer21You can tell from your reply you're an "air main", rather than spending time in the Wildcat!
The range isn't the issue here, although locking on from a fair distance doesn't mean much when aircraft have 100% evasion guarantee from flares (which reload rapidly). It's the absolutely pathetic sitting duck nature of the vehicle up close that's the issue. The 30mm cannon has a good range but does pathetic damage and has ridiculous elevation restrictions, whereas the weapons of aircraft can decimate a Wildcat in under a second.
AA should be feared by aircraft and you should be punished as an aircraft for flying too close to them. The way it works now it's a pest to aircraft at long range and far too weak at close range. Aircraft don't fear the Wildcat at all, they laugh at it.