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@Padding_Ur_Stats Over the past week I had a couple of instances of players under the rank of 15 who could not be killed. Unload full mags on them with the MTAR at close range, even the Super 500, and they just won't die. Blitzed one, they tanked the full mag, got behind something, healed. Drop down, engage them, full mag again, they tank it, kill me. Later I see them pass a doorway, go after them. They instantly turn around, tank the mag again, instantly kill me.
Second instance was a rank 14 using an SVK in default load out (high power rounds + Raven 4x scope) within 15m. Shoot them, get hit, get hit again instantly in the head. No effect on their aim as they're being hit by automatic gunfire. Reappear later around the same flag, instantly runs at me. Shoot them again, nothing. One hit headshot with G57.
A pattern I notice is these players only seem to hang around for round, get a high KDR (always under 10 deaths) then vanish. Given the relatively small pool of players I encounter online when crossplay is switched off, its odd I never end up seeing them again. There was a rather blatant one last year, right after Exposure came out. Low rank, claimed they'd just come back into the game. Four back to back rounds running a PP-19 with over 90-120 kills per round on foot. Disappeared after I called them out, never came back to the game.
They commonly claim they're getting the score from farming bots, but what doesn't add up is you stlll have to run and find those bots to take them out, and you've got dozens of other players actively doing the same thing. Their score per minute just doesn't add up. If I played solo, where its exclusively bots, you'd still be hard pressed to rack that score up over a round before it was over. Simply because you're not encountering enough targets, and that's when I'm the one doing most of the shooting in the match. Throw in human players, and the opportunities get even less.
pp19 the wep of choice for the "professional" gamer , that happens to be imo the worst gun available coupled with their magic esp im sure they are having a wonderful time. mind you i might be imagining all this with only 500 hours on this particular game even with taking a year off it and playing the bf titles since 2006. :/
- 3 years ago
@22SAS-MRBEA I frequently try out weapons I see people dominating with, and the effects of those weapons often leave much to be desired. Its a frequent giveaway that something is amiss when they're knocking skulls at 50m in two shots, but you'd have to dump half the mag at minimum to land a kill, if it lands the kill at all before they scoot out of the way. PP-19 was one of those weapons, where they blow five people away on one mag every single time at like 20m plus, but you're having to expend so many rounds to get a single kill.
In that round there I was running on the FNB mode, which if BF3 vs BC2 era. I was running a scout kit with the M24 and the MP443, and made it up to 15 kills running around between flags using it close quarters. Immediately I noticed something wasn't right based on the previous round: an enemy sniper one hit killed me with the M24, to the body, at over 150m. I was shooting people within 30m and below and it was two hits to kill. Anyway, go 15 kills, no deaths, then get instantly located and shot by a low rank player. From that point on, instantly found and shot by a multitude of low rank players. Several of whom had bullets pass straight through their heads multiple times.
Another parachuted out and ate a full pistol mag. Shrugs it off, kills me. Another fired a rocket (which I saw them about to do) as I jumped from a cliff. I was over 20ft and below a ledge when it hit the cliff, yet it nearly killed me outright. When I fired a SMAW (same weapon) at the ground within five feet of an enemy around a corner when I ran dry on my primary, it did nothing. In an earlier match I shot a T-90 TEN times with an M1 cannon before it got about 5hp, and then the kill was stolen by an A-10. My tank then took three hits and exploded instantly.
Sometimes when you snipe people seem to automatically move out of the way or just stop/change direction at the absolute perfect moment before even knowing they're being aimed at. Its like an automatic reaction to the trigger being pulled. If they're standing still, they'll move. If they're sprinting, even in the open, they'll just stop dead for no reason so the shot doesn't hit. Shots will go up, down, regardless of being aimed at the same spot. If you're fired at, or hit, its like you're under old suppression effects. But enemies are not.
There absolutely is a shadow system running in the game as well that increases difficulty as you approach certain kill milestones. I've noticed its every 20 kills, the difficulty ramps up big time, frequently making it a chore to get to 20 or 40 or 60. Enemies will take more shots from you, but die easier to friendlies, delaying you reaching that score. Or they will kill you more easily. This happens so much that it cannot be a one off thing. Its literally all the time. It doesn't make sense to be playing against the same people and doing well and then all of a sudden they turn into pro shots who instantly know where you are, where you're going, and just take more damage than previously.
- killCAMPERS3 years agoRising Ace@Moab23 You described my experience perfectly. Now, I know I am not alone. More proof that the game is broken, or at least performing like crap.
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