@FortuNtvIf you didnt noticed, this Thread is from December last year where BT 128 where played with double the vehicles.
The attackers got a increased respawn Time and additional the map layout are more short and vehicles for the attacker wehere cut in half, on some first sectors they don’t even get an air vehicle.
The attack/ defending balance has been drastically increased since December.
the only thing that remains is that the defenders should not spawn that far away from theyr objectives, on some maps if you try to spawn on a contested point you spawn more closely to your base than to the actuall objective, making it almost impossible to really defend a objective.