Forum Discussion
4 years ago
@RayD_O1 They had some good communications a few years ago, I can´t remember if it where for BF1 or BFV when they had the can-ban board with the tickets wich everyone, even we had access to read.
We could go in and see where in the progress bug-fixes where and other issues they where keeping track of, devs could leave comments wich we could read. I would really like to have that transparency back.
I work as a developer myself using the same kind of system, called Leankit in wich we and our customer keeps track on our work.
We could go in and see where in the progress bug-fixes where and other issues they where keeping track of, devs could leave comments wich we could read. I would really like to have that transparency back.
I work as a developer myself using the same kind of system, called Leankit in wich we and our customer keeps track on our work.
RayD_O1
4 years agoHero
@Blackidus wrote:
@RayD_O1They had some good communications a few years ago, I can´t remember if it where for BF1 or BFV when they had the can-ban board with the tickets wich everyone, even we had access to read.
We could go in and see where in the progress bug-fixes where and other issues they where keeping track of, devs could leave comments wich we could read. I would really like to have that transparency back.
I work as a developer myself using the same kind of system, called Leankit in wich we and our customer keeps track on our work.
I can't remember either, it may even have been before BF1.
Like you, I would love to have that level of transparency back too.
I really believe if players input / suggestions were collected and responded to by the dev's there would be a lot less negativity in this community.
If we felt our input was being considered / acted upon and dev's gave us the heads up on their progress we would not be so frustrated.
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